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kua skin server

Rust Statistics

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Online · checked 10m ago · 168.100.161.129:28289

Abstract

We describe the public Rust server kua skin server, reached at 168.100.161.129:28289. At the last check it held 0 of 60 places, against a seven-day mean of 0 and a peak of 11. It ranks #14,839 of all servers, the top 67%. It last wiped 25d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/600% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#14,839top 67%
Last wipe25d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123404:0013:0022:0007:0016:0002:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
0246804:0013:0022:0007:0016:0002:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 67% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 3 Oct, 12:1325d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of kua skin server
Figure 5: The map: Procedural Map, size 3000, seed 8364732. Open on RustMaps.
Table 4: The server's published settings.
Address168.100.161.129:28289
Region–
Max players60
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 12:13 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3000
Seed8364732

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 154 on average31/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average39/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average11/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does kua skin server run?

Its average server fps over the last 48 hours was 5, with a minimum of 5. The highest number of entities it carried was 48,133, comprising buildings, deployables and all other objects. The peak memory usage was 1,835 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does kua skin server have?

No region is published by kua skin server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 168.100.161.129:28289.

A.3What is the reliability of kua skin server, and is it online?

kua skin server is online at this time. It last restarted around 2 days 6 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.

A.4What is the Rust version for kua skin server?

Rust network protocol 2635 and build 168909 is the version that kua skin server runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5What schedule does kua skin server follow for wipes?

Too few wipes by kua skin server have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 25 days 15 hours have passed since the current world was generated.

A.6What characterises wipe day on kua skin server?

Recent wipes saw an average peak of 1 players. The crowd reached its maximum 0 hours after the latest wipe.

Player count

A.7How does kua skin server compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts kua skin server at #14,839, within the top 67% of ranked servers.

A.8At what level does kua skin server operate in terms of players?

The current population of kua skin server is 0, drawn from 60 slots. The peak over seven days is 1, against an average of 0.

Tags and filters

A.9How should the tags on kua skin server be interpreted?

Tags from kua skin server, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp60 (Max players): 60 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can kua skin server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that kua skin server fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.11Which settings and rules are in force on kua skin server?

No gather rate appears in the name of kua skin server. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.

A.12What map is in use on kua skin server?

Generated by the game from seed 8364732, the procedural map on kua skin server measures 3,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.13What is the process for joining kua skin server?

Enter client.connect 168.100.161.129:28289 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp60Max players. 60 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.