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TESTING SERVER - SLAYERS.GG

Rust Statistics

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Online · checked 44m ago · 168.100.161.149:30015

Abstract

We describe the public Rust server TESTING SERVER - SLAYERS.GG, reached at 168.100.161.149:30015 and hosted in NA (us1). At the last check it held 0 of 10 places, against a seven-day mean of 0 and a peak of 11. It ranks #13,693 of all servers, the top 61%, and #1410 in NA. It last wiped 1d ago on a published weekly schedule; the next wipe is expected Wednesday 4 November, 14:33 UTC, its weekly schedule tag.

Keywordsweekly wipes modded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#13,693top 61%; #1410 in NA
Last wipe1d agoweekly schedule
Next wipe35d 13hWed 4 Nov, 14:33 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeakWipe
00.250.50.75114:0021:0004:0010:0017:0023:00Wiped Wed 28 Oct, 14:33 UTCWIPE
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
Server fpsWipe
02040608014:0021:0004:0010:0017:0023:00Wiped Wed 28 Oct, 14:33 UTCWIPE
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 61% of all ranked servers, the top 76% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Wednesday 4 November, 14:33 UTC, in 5d 13h. Its weekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap2.6 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held50%else halves by day 2
Table 3: Coming wipes, as expected.
When (UTC)InKind
Wed 4 Nov, 14:335d 13hits own schedule
Thu 5 Nov, 19:006d 17hforce wipefw
Wed 11 Nov, 14:3312d 13hits own schedule
Wed 18 Nov, 14:3319d 13hits own schedule
Wed 25 Nov, 14:3326d 13hits own schedule
Wed 2 Dec, 14:3333d 13hits own schedule
Thu 3 Dec, 19:0034d 17hforce wipefw
Wed 9 Dec, 14:3340d 13hits own schedule
Wed 14 OctTue 13 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 28 Oct, 14:331d ago – – running 0
Wed 14 Oct, 14:5515d ago 1 halved by day 2 14 d 0
Tue 13 Oct, 07:3316d ago 1 – 1.3 d 0
Fri 2 Oct, 05:0127d ago 0 – 11.1 d 0
Tue 29 Sep, 03:2530d ago 2 held half 3.1 d 0
Mon 28 Sep, 10:1531d ago 2 – 0.7 d 0
Sat 26 Sep, 07:3433d ago 1 held half 2.1 d 0
Tue 22 Sep, 04:2437d ago 1 halved by day 3 4.1 d 0
Mon 21 Sep, 06:5438d ago 1 – 0.9 d 0
Sun 20 Sep, 15:5039d ago 2 – 0.6 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of TESTING SERVER - SLAYERS.GG
Figure 5: The map: Fly Jets, Planes and UFOs!, size 4000, seed 1337.
Table 5: The server's published settings.
Address168.100.161.149:30015
RegionNA · us1
Max players10
Group limit10 max
Wipe scheduleweekly
Last wipe28 Oct 2026, 14:33 UTC
Hostname–
First seen17 Sep 2026
MapFly Jets, Planes and UFOs!
Size4000
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North American Rust servers [2], modded Rust servers listed live [3], live battlefield population [4] and Rust wipe forecast [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP|NA · groups of 35+ · 1e+07x · weekly · 137 on average228/300
Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | AirNA · groups of 8+ · 100x · weekly · 19 on average25/200
SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TPNA · groups of 10+ · 100x · weekly · 2 on average1/100
US |EXO 100X|PvP|10MAX|Kits|ClanCores|Roams|Raidable BasesNA · groups of 10+ · 100x · weekly · 2 on average1/200
US|AndysolAM 20x No BPs |PVP|Shop|Loot+|Kits|Raid+|MyMini|SkinbNA · groups of 10+ · 20x · weekly · 1 on average0/200
STRAVOS 100x - |PvP| Loot +|Shop|Kits|Airfield Event|NA · groups of 8+ · 100x · weekly · 1 on average1/50

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does TESTING SERVER - SLAYERS.GG perform well?

Its average server fps over the last 48 hours was 60, with a minimum of 58. Buildings, deployables and all other world objects counted together reached a maximum of 29,621 entities. The peak memory usage was 3,219 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of TESTING SERVER - SLAYERS.GG?

Region code us1 accompanies the NA tag by which TESTING SERVER - SLAYERS.GG lists itself in North America. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 168.100.161.149:30015.

A.3What is the reliability of TESTING SERVER - SLAYERS.GG, and is it online?

At the present moment, TESTING SERVER - SLAYERS.GG is online. Based on the uptime it reports, the last restart occurred about 17 hours ago. Its uptime over the last full days (7 days) was 67%, with 112 of 168 hours online. It was first observed on 17 September 2026 by Rust Statistics.

A.4What version of Rust is run on TESTING SERVER - SLAYERS.GG?

TESTING SERVER - SLAYERS.GG is running Rust network protocol 2635 and build 168909 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5What schedule does TESTING SERVER - SLAYERS.GG follow for wipes?

The record of TESTING SERVER - SLAYERS.GG's wipes is too sparse to confirm the schedule, so the prediction is based on its tag. On Wednesday 4 November at 14:33 UTC the next wipe is expected. 34 hours have passed since the current world was generated. According to its tags, the server wipes on a weekly schedule.

A.6What happens on TESTING SERVER - SLAYERS.GG when wipe day arrives?

Recent wipes saw an average peak of 1 players. The crowd reached its maximum 0 hours after the latest wipe. Half the peak was sustained until the next wipe in 50% of recent wipes. In the other cases, the population fell below half by day 2.

Population

A.7What is the rank of TESTING SERVER - SLAYERS.GG among Rust servers?

On player hours over seven days TESTING SERVER - SLAYERS.GG is #13,693, within the top 61% of all ranked servers; within North America it is #1,410.

A.8What is the population level of TESTING SERVER - SLAYERS.GG?

On TESTING SERVER - SLAYERS.GG, 0 of the 10 slots are occupied at present. Over the last week the count averages 0 players and reaches 1 at its height. The busiest hour of the last 48 is 14:00 UTC, averaging 0 players.

Tags, lists

A.9How should the tags on TESTING SERVER - SLAYERS.GG be interpreted?

gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): 10 slots are available; ts10 (Group limit): A team holds no more than 10; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $rus1 (Region code): Region code: us1; ^w (Weekly): The server wipes weekly; ^i (Battlefield): This is battlefield play: quick PvP with kits and elevated rates; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; NA (North America): North America is the region it appears under in the server browser: these are the tags TESTING SERVER - SLAYERS.GG publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can TESTING SERVER - SLAYERS.GG be found among the Rust Statistics lists and filters?

Modded Rust servers, Rust battlefield servers and North American server statistics are the Rust Statistics lists that TESTING SERVER - SLAYERS.GG fits. It appears under the following filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Rules, settings, map

A.11Which settings and rules are in force on TESTING SERVER - SLAYERS.GG?

Its name carries no gather rate for TESTING SERVER - SLAYERS.GG. A group holds at most 10 players. The mode is battlefield, which means kits and high rates for rapid PvP. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.

A.12On which map does TESTING SERVER - SLAYERS.GG take place?

Generated by the game from seed 1337, the procedural map on TESTING SERVER - SLAYERS.GG measures 4,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The name of the map is Fly Jets, Planes and UFOs!.

Connection

A.13What steps are required to join TESTING SERVER - SLAYERS.GG?

Enter client.connect 168.100.161.149:30015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/slayersgg.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$rus1,v2635,^w,^i,NA,gmrust,cs168909,ts10,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp10Max players. 10 slots are available.
ts10Group limit. A team holds no more than 10.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$rus1Region code. Region code: us1.
Wipe schedule
^wWeekly. The server wipes weekly.
Gameplay
^iBattlefield. This is battlefield play: quick PvP with kits and elevated rates.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
Region
NANorth America. North America is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. North American Rust servers. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Live battlefield population. ruststatistics.org/top-rust-battlefield-servers.
  5. [5]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.