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Atlas Hub Testing

Rust Statistics

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Offline · checked 22d ago · 168.100.161.3:28210

Abstract

We describe the public Rust server Atlas Hub Testing, reached at 168.100.161.3:28210 and hosted in EU (us1). It is offline at the last check, against a seven-day mean of 01. It ranks #15,977 of all servers, the top 71%, and #2523 in EU. It last wiped 479d ago on a published weekly schedule; the next wipe is expected Sunday 1 November, 12:33 UTC, weekly: 7 days after its last wipe.

Keywordsweekly wipes modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,977top 71%; #2523 in EU
Last wipe479d agoweekly schedule
Next wipe33d 12hSun 1 Nov, 12:33 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 71% of all ranked servers, the top 88% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Sunday 1 November, 12:33 UTC, in 3d 12h. Weekly: 7 days after its last wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 4: The map: Hello World.
Table 3: The server's published settings.
Address168.100.161.3:28210
RegionEU · us1
Max players100
Group limit30 max
Wipe scheduleweekly
Last wipe6 Jul 2025, 12:33 UTC
Hostname–
First seen13 Sep 2026
MapHello World
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are europe region filter [2], modded Rust population table [3], combat training servers [4], battlefield server sample [5] and next Rust wipe times [6].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average18/100
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 115 on average155/999
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average6/100
Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 21 on average23/150
ShockRust | Build ОбновлениеEU · no group limit · 8 on average1/50
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average8/50

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Atlas Hub Testing?

Its region code is us1, and Atlas Hub Testing lists itself in Europe with the EU tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 168.100.161.3:28210.

A.2What is the reliability of Atlas Hub Testing, and is it online?

At the present moment, Atlas Hub Testing is offline; it was last seen 22 days 2 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 13 September 2026.

A.3What version of Rust is run on Atlas Hub Testing?

Atlas Hub Testing is running Rust network protocol 2633 and build 125476 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4What schedule does Atlas Hub Testing follow for wipes?

The next wipe for Atlas Hub Testing is an estimate based on weekly: 7 days after its last wipe. The server is due to wipe on Sunday 1 November at 12:33 UTC. 479 days 11 hours have passed since the current world was generated. A weekly wipe schedule is published in the server's tags.

Population

A.5What is the rank of Atlas Hub Testing among Rust servers?

The seven-day player-hours ranking gives Atlas Hub Testing #15,977, in the top 71% of ranked servers and #2,523 in Europe.

A.6At what level does Atlas Hub Testing operate in terms of players?

Atlas Hub Testing is not online now; 22 days 2 hours have passed since it was last seen.

Tags, lists

A.7What is the meaning of the tags on Atlas Hub Testing?

gmrust (Game mode): This is survival as standard Rust plays; mp100 (Max players): It offers 100 slots; ts30 (Group limit): 30 is the maximum team size; v2633 (Protocol): Your game must run protocol 2633 to connect; cs125476 (Build): This server runs game build 125476; ptrak (Networking): The network layer is RakNet, standard for the game; $rus1 (Region code): Region code: us1; ^w (Weekly): Wipes happen every week; ^c (Creative): Building is sandbox-style, with no gathering and free construction; ^e (Minigames): This server runs minigames such as arenas, Bedwars and parkour; ^d (Combat training): This is a training server: aim and PvP practice with loot provided; ^i (Battlefield): This is battlefield play: quick PvP with kits and elevated rates; ^j (Battle royale): The zone closes while you loot and fight; ^k (Build server): For practising bases and designing them; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; modded (Modded): The game is altered by plugins or settings, so it is listed as Modded; EU (Europe): Europe is the region it appears under in the server browser; rustmaps (Custom tag): This is not a standard Rust tag: it was set by the owner or by a plugin: these are the tags Atlas Hub Testing publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Atlas Hub Testing be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Atlas Hub Testing: European Rust servers, Modded Rust servers, Rust aim training servers, Rust battlefield servers, Build and creative servers in Rust and Rust servers tagged creative. You will find it on the server list filtered by: Region: Europe; Type: Modded; Server tag: Weekly ^w, Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Settings and map

A.9Which settings and rules are in force on Atlas Hub Testing?

Its name carries no gather rate for Atlas Hub Testing. The team limit is 30 players. Listed as minigames & battle royale, the game mode is parkour, arenas, battle royale and Bedwars. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

How to join

A.10What steps are required to join Atlas Hub Testing?

Press F1 inside Rust to open the console and enter client.connect 168.100.161.3:28210. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$rus1,v2633,^w,EU,gmrust,cs125476,ts30,^c^e^d^i^j^k^o^z,rustmaps,modded.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp100Max players. It offers 100 slots.
ts30Group limit. 30 is the maximum team size.
v2633Protocol. Your game must run protocol 2633 to connect.
cs125476Build. This server runs game build 125476.
ptrakNetworking. The network layer is RakNet, standard for the game.
$rus1Region code. Region code: us1.
Wipe schedule
^wWeekly. Wipes happen every week.
Gameplay
^cCreative. Building is sandbox-style, with no gathering and free construction.
^eMinigames. This server runs minigames such as arenas, Bedwars and parkour.
^dCombat training. This is a training server: aim and PvP practice with loot provided.
^iBattlefield. This is battlefield play: quick PvP with kits and elevated rates.
^jBattle royale. The zone closes while you loot and fight.
^kBuild server. For practising bases and designing them.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
moddedModded. The game is altered by plugins or settings, so it is listed as Modded.
Region
EUEurope. Europe is the region it appears under in the server browser.
Other
rustmapsCustom tag. This is not a standard Rust tag: it was set by the owner or by a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Europe region filter. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Combat training servers. ruststatistics.org/top-rust-aim-training-servers.
  5. [5]Rust Statistics. Battlefield server sample. ruststatistics.org/top-rust-battlefield-servers.
  6. [6]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.