WolfPack Debug
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 40d ago · 168.100.161.67:30011
Abstract
We describe the public Rust server WolfPack Debug, reached at 168.100.161.67:30011 and hosted in NA. It is offline at the last check, against a seven-day mean of 01. It ranks #15,490 of all servers, the top 69%, and #1585 in NA. It last wiped 62d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded oxide pve
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers, the top 82% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 168.100.161.67:30011 |
|---|---|
| Region | NA |
| Max players | 10 |
| Group limit | 100 max |
| Wipe schedule | monthly |
| Last wipe | 27 Aug 2026, 17:21 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | 1000 |
| Seed | 1497489390 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North America server population [2], modded Rust population table [3], battlefield tag list [4], rust pve servers [5] and upcoming Rust wipes [6].
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of WolfPack Debug?
In North America, according to its own listing, WolfPack Debug appears with the NA tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 168.100.161.67:30011 is its address.
A.2What is the online status and reliability of WolfPack Debug?
Right now, WolfPack Debug is offline, and the last time it was seen was 40 days 19 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.
A.3What version of Rust is run on WolfPack Debug?
The version of Rust on WolfPack Debug is network protocol 2632 and build 161125, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4When are wipes carried out on WolfPack Debug?
The next wipe for WolfPack Debug is an estimate based on the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The world currently in use was created 62 days 21 hours ago. According to its tags, wipes happen once a month.
Player count
A.5What position does WolfPack Debug occupy in the ranking of Rust servers?
On player hours over seven days WolfPack Debug is #15,490, within the top 69% of all ranked servers; within North America it is #1,585.
A.6What is the population level of WolfPack Debug?
WolfPack Debug is not online now; 40 days 19 hours have passed since it was last seen.
Tags, lists
A.7What is the meaning of the tags on WolfPack Debug?
Tags from WolfPack Debug, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): It offers 10 slots; ts100 (Group limit): A team holds no more than 100; v2632 (Protocol): Your game must run protocol 2632 to connect; cs161125 (Build): This server runs game build 161125; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^p (PvE): The threat is the world, not other players; ^i (Battlefield): This is battlefield play: quick PvP with kits and elevated rates; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; NA (North America): North America is the region it appears under in the server browser. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can WolfPack Debug be found among the Rust Statistics lists and filters?
These Rust Statistics lists include WolfPack Debug: Modded Rust servers, Rust battlefield servers, Rust PvE servers: live list and North American server statistics. You will find it on the server list filtered by: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules, settings, map
A.9Under what rules and settings does WolfPack Debug operate?
Its name carries no gather rate for WolfPack Debug. A group holds at most 100 players. The mode is battlefield, which means kits and high rates for rapid PvP. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.
A.10On which map does WolfPack Debug take place?
The game generates WolfPack Debug's procedural map at size 1,000, from seed 1497489390. Because size and seed determine the map, RustMaps can show it, linked from this page. The map is named Custom Map.
How to join
A.11What steps are required to join WolfPack Debug?
Enter client.connect 168.100.161.67:30011 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://wolfpack.gg.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2632,^p,^m,^i,NA,gmrust,cs161125,ts100,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp10 | Max players. It offers 10 slots. |
ts100 | Group limit. A team holds no more than 100. |
v2632 | Protocol. Your game must run protocol 2632 to connect. |
cs161125 | Build. This server runs game build 161125. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^m | Monthly. Facepunch's force wipe sets the schedule: wipes take place once a month. |
| Gameplay | |
^p | PvE. The threat is the world, not other players. |
^i | Battlefield. This is battlefield play: quick PvP with kits and elevated rates. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Region | |
NA | North America. North America is the region it appears under in the server browser. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. North America server population. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Battlefield tag list. ruststatistics.org/top-rust-battlefield-servers.
- [5]Rust Statistics. Rust pve servers. ruststatistics.org/top-rust-pve-servers.
- [6]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.