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Zautaz Private PVE test server

Rust Statistics

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Online · checked 11m ago · 168.100.161.9:28049

Abstract

We describe the public Rust server Zautaz Private PVE test server, reached at 168.100.161.9:28049. At the last check it held 0 of 100 places, against a seven-day mean of 01. It ranks #15,349 of all servers, the top 69%. It last wiped 18d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,349top 69%
Last wipe18d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123400:0009:0018:0003:0012:0022:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
0246800:0009:0018:0003:0012:0022:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap8.8 daysbetween real wipes
On rhythm100%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 1
Sat 10 OctFri 2 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 10 Oct, 10:5018d ago 1 – running 0
Fri 2 Oct, 18:5626d ago 1 halved by day 1 7.7 d 0
Tue 22 Sep, 18:5836d ago 1 halved by day 1 10 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Zautaz Private PVE test server
Figure 5: The map: Procedural Map, size 3750, seed 426539. Open on RustMaps.
Table 4: The server's published settings.
Address168.100.161.9:28049
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe10 Oct 2026, 10:50 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3750
Seed426539

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average47/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average44/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average51/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average6/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does Zautaz Private PVE test server run?

The server fps averaged 5 over the last 48 hours, never dropping below 5. Buildings, deployables and all other world objects counted together reached a maximum of 82,253 entities. Its highest memory usage was 2,142 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is Zautaz Private PVE test server based?

A region is not published by Zautaz Private PVE test server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 168.100.161.9:28049.

A.3What is the reliability of Zautaz Private PVE test server, and is it online?

At the present moment, Zautaz Private PVE test server is online. The uptime it reports indicates a restart about 22 hours ago. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. It was first observed on 13 September 2026 by Rust Statistics.

A.4What is the Rust version for Zautaz Private PVE test server?

Rust network protocol 2635 and build 168909 is the version that Zautaz Private PVE test server runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5What schedule does Zautaz Private PVE test server follow for wipes?

With irregular wipe times, Zautaz Private PVE test server offers no next wipe to predict. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 18 days 13 hours have passed since the current world was generated.

A.6What characterises wipe day on Zautaz Private PVE test server?

Recent wipes saw an average peak of 1 players. The crowd reached its maximum 0 hours after the latest wipe. Half the peak was sustained until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 1.

Population

A.7How does Zautaz Private PVE test server compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Zautaz Private PVE test server at #15,349, within the top 69% of ranked servers.

A.8How would you characterise the player activity on Zautaz Private PVE test server?

The current population of Zautaz Private PVE test server is 0, drawn from 100 slots. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.9How should the tags on Zautaz Private PVE test server be interpreted?

Tags from Zautaz Private PVE test server, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): It offers 100 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can Zautaz Private PVE test server be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Zautaz Private PVE test server fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.11What are the settings and rules that govern Zautaz Private PVE test server?

No gather rate appears in the name of Zautaz Private PVE test server. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.

A.12On which map does Zautaz Private PVE test server take place?

Generated by the game from seed 426539, the procedural map on Zautaz Private PVE test server measures 3,750. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.13What steps are required to join Zautaz Private PVE test server?

Press F1 inside Rust to open the console and enter client.connect 168.100.161.9:28049. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp100Max players. It offers 100 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. This server runs game build 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.