Rust StatisticsWorking papers on every public Rust server · 36,584 players now

Dev

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 12m ago · 168.100.162.12:29015

Abstract

We describe the public Rust server Dev, reached at 168.100.162.12:29015 and hosted in NA. At the last check it held 0 of an unpublished number of places, against a seven-day mean of 0 and a peak of 11. It ranks #13,059 of all servers, the top 59%, and #1410 in NA. It last wiped 10h ago on a published weekly schedule; the next wipe is expected Wednesday 4 November, 20:36 UTC, its weekly schedule tag.

Keywordsweekly wipes modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/?no limit published
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#13,059top 59%; #1410 in NA
Last wipe10h agoweekly schedule
Next wipe36d 13hWed 4 Nov, 20:36 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeakWipe
00.250.50.75108:0017:0002:0010:0020:0005:00Wiped Wed 28 Oct, 20:36 UTCWIPE
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
Server fpsWipe
02040608008:0017:0002:0010:0020:0005:00Wiped Wed 28 Oct, 20:36 UTCWIPE
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 59% of all ranked servers, the top 76% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Wednesday 4 November, 20:36 UTC, in 6d 13h. Its weekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap2.8 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 1
Table 3: Coming wipes, as expected.
When (UTC)InKind
Wed 4 Nov, 20:366d 13hits own schedule
Thu 5 Nov, 19:007d 11hforce wipefw
Wed 11 Nov, 20:3613d 13hits own schedule
Wed 18 Nov, 20:3620d 13hits own schedule
Wed 25 Nov, 20:3627d 13hits own schedule
Wed 2 Dec, 20:3634d 13hits own schedule
Thu 3 Dec, 19:0035d 11hforce wipefw
Wed 9 Dec, 20:3641d 13hits own schedule
Mon 26 OctFri 23 OctThu 22 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 28 Oct, 20:3610h ago – – running 0
Mon 26 Oct, 19:352d ago 1 halved by day 1 2 d 0
Fri 23 Oct, 04:456d ago 1 halved by day 1 3.6 d 0
Thu 22 Oct, 04:067d ago 1 – 1 d 0
Wed 14 Oct, 20:2414d ago 1 halved by day 1 7.3 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Dev
Figure 5: The map: Custom Map, size 3700, seed 1337.
Table 5: The server's published settings.
Address168.100.162.12:29015
RegionNA
Max players–
Group limit8, the default
Wipe scheduleweekly
Last wipe28 Oct 2026, 20:36 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size3700
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US and NA server list [2], modded Rust servers listed live [3] and servers wiping soon [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average5/100
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average2/150
Rusty Moose |US Main|NA · groups of 12+ · weekly · 251 on average25/250
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average24/250
Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 204 on average258/275
Rustoria.co - US MondaysNA · groups of 12+ · weekly · 156 on average179/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does Dev perform well?

Over the past 48 hours, it ran at an average of 59 server fps, with a low of 46. Buildings, deployables and all other world objects counted together reached a maximum of 73,132 entities. Memory use peaked at 3,224 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does Dev have?

The NA tag places Dev in North America, as it lists itself. Rust Statistics does not look up the machine's location; it shows where the server says it is. 168.100.162.12:29015 is its address.

A.3What is the online status and reliability of Dev?

Dev is online at this time. The uptime it reports indicates a restart about 8 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What is the Rust version for Dev?

Rust network protocol 2635 and build 168909 is the version that Dev runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5On what cycle does Dev wipe?

The record of Dev's wipes is too sparse to confirm the schedule, so the prediction is based on its tag. On Wednesday 4 November at 20:36 UTC the next wipe is expected. The world currently in use was created 10 hours ago. The tags state that wipes occur weekly.

A.6How would you describe wipe day on Dev?

Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began. Half the peak was sustained until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 1.

Population

A.7How does Dev compare with other Rust servers in the rankings?

The seven-day player-hours ranking gives Dev #13,059, in the top 59% of ranked servers and #1,410 in North America.

A.8What is the population level of Dev?

Dev is currently host to 0 players. Over the last week the count averages 0 players and reaches 1 at its height. Of the last 48 hours, the peak hour falls at 20:00 UTC, with an average of 0 players.

Tags, lists

A.9What do the tags associated with Dev signify?

Tags from Dev, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): The slot count is 0; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes happen every week; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; NA (North America): The server browser lists this server under North America. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can Dev be found among the Rust Statistics lists and filters?

Modded Rust servers and North American server statistics are the Rust Statistics lists that Dev fits. You will find it on the server list filtered by: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Settings and map

A.11Which settings and rules are in force on Dev?

The name of Dev states no gather rate. At 8 players, the group limit equals the game's default. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.12On which map does Dev take place?

The game generates Dev's procedural map at size 3,700, from seed 1337. Because size and seed determine the map, RustMaps can show it, linked from this page. The name of the map is Custom Map.

Connection

A.13What is the process for joining Dev?

Enter client.connect 168.100.162.12:29015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp0,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp0Max players. The slot count is 0.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Wipe schedule
^wWeekly. Wipes happen every week.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
Region
NANorth America. The server browser lists this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. US and NA server list. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.