Rust StatisticsWorking papers on every public Rust server · 48,663 players now

A Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 7d ago · 168.100.162.53:28215

Abstract

We describe the public Rust server A Rust Server, reached at 168.100.162.53:28215. It is offline at the last check, against a seven-day mean of 01. It ranks #15,452 of all servers, the top 69%. It last wiped 26d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,452top 69%
Last wipe26d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap11.7 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak2players, last three wipes
Crowd held0%else halves by day 3
Fri 2 OctThu 1 OctWed 9 Sep
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 2 Oct, 16:0726d ago 0 – running 0
Thu 1 Oct, 20:15fw27d ago 1 – 0.8 d 0
Wed 9 Sep, 06:3650d ago 4 halved by day 3 22.6 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of A Rust Server
Figure 5: The map: Procedural Map, size 5000, seed 2009818051. Open on RustMaps.
Table 4: The server's published settings.
Address168.100.162.53:28215
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 16:07 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size5000
Seed2009818051

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average107/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average182/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average60/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average24/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does A Rust Server have?

A region is not published by A Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 168.100.162.53:28215.

A.2What is the online status and reliability of A Rust Server?

At the present moment, A Rust Server is offline; it was last seen 7 days 17 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.

A.3What version of Rust is run on A Rust Server?

The version of Rust on A Rust Server is network protocol 2634 and build 167781, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4On what cycle does A Rust Server wipe?

No next wipe can be predicted for A Rust Server since its wipes occur at irregular intervals. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 26 days 17 hours.

A.5What happens on A Rust Server when wipe day arrives?

Across its recent wipes, the average peak population was 2 players. The peak on the latest wipe came 0 hours after it began. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. Otherwise, a fall below half took place by day 3.

Population

A.6What position does A Rust Server occupy in the ranking of Rust servers?

Ranked by player hours across seven days, A Rust Server holds #15,452, in the top 69% of all ranked servers.

A.7What is the population level of A Rust Server?

The last recorded sighting of A Rust Server was 7 days 17 hours ago; it is offline now.

Tags and filters

A.8What is the meaning of the tags on A Rust Server?

Tags from A Rust Server, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): It offers 40 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can A Rust Server be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that A Rust Server fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.10What are the settings and rules that govern A Rust Server?

The name of A Rust Server states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.

A.11What map is in use on A Rust Server?

The game generates A Rust Server's procedural map at size 5,000, from seed 2009818051. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.12How do you connect to A Rust Server?

Press F1 inside Rust to open the console and enter client.connect 168.100.162.53:28215. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp40Max players. It offers 40 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167781Build. Build 167781 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.