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Live Map Preview | Quad

Rust Statistics

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Offline · checked 24d ago · 168.100.162.92:29015

Abstract

We describe the public Rust server Live Map Preview | Quad, reached at 168.100.162.92:29015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,625 of all servers, the top 65%. It last wiped 27d ago.

Keywordsmodded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1001% full
In the queue0no queue
Seven-day mean0peak –
Rank2#14,625top 65%
Last wipe27d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep.

4Rank

The server stands in the top 65% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct7 Oct9 Oct11 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap0.3 daysbetween real wipes
On rhythm100%of its recent wipes
Wipe-day peak1players, last three wipes
Thu 1 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 13:0127d ago 1 – running 0
Thu 1 Oct, 05:0128d ago 1 – 0.3 d 0
Wed 30 Sep, 21:0128d ago 1 – 0.3 d 1
Wed 30 Sep, 13:0128d ago 1 – 0.3 d 0
Wed 30 Sep, 05:0129d ago 1 – 0.3 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Live Map Preview | Quad
Figure 5: The map: Custom Map, size 4000, seed 1699589170.
Table 4: The server's published settings.
Address168.100.162.92:29015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 13:01 UTC
Hostname–
First seen29 Sep 2026
MapCustom Map
Size4000
Seed1699589170

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average72/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average100/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average35/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average7/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of Live Map Preview | Quad?

There is no region published for Live Map Preview | Quad. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 168.100.162.92:29015.

A.2How reliable is Live Map Preview | Quad, and is it currently online?

Right now, Live Map Preview | Quad is offline, and the last time it was seen was 24 days 10 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 29 September 2026.

A.3What is the Rust version for Live Map Preview | Quad?

Rust network protocol 2634 and build 166655 is the version that Live Map Preview | Quad runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4When are wipes carried out on Live Map Preview | Quad?

With irregular wipe times, Live Map Preview | Quad offers no next wipe to predict. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 27 days 18 hours.

A.5How would you describe wipe day on Live Map Preview | Quad?

The average busiest point of recent wipes was 1 players. The crowd reached its maximum 13 hours after the latest wipe.

Population

A.6What position does Live Map Preview | Quad occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Live Map Preview | Quad at #14,625, within the top 65% of ranked servers.

A.7What is the population level of Live Map Preview | Quad?

Live Map Preview | Quad is not online now; 24 days 10 hours have passed since it was last seen.

Tags and filters

A.8What do the tags associated with Live Map Preview | Quad signify?

gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): It offers 100 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166655 (Build): This server runs game build 166655; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags Live Map Preview | Quad publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Live Map Preview | Quad be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Live Map Preview | Quad fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.10Which settings and rules are in force on Live Map Preview | Quad?

No gather rate appears in the name of Live Map Preview | Quad. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.

A.11On which map does Live Map Preview | Quad take place?

The game generates Live Map Preview | Quad's procedural map at size 4,000, from seed 1699589170. Because size and seed determine the map, RustMaps can show it, linked from this page. The name of the map is Custom Map.

How to join

A.12What steps are required to join Live Map Preview | Quad?

Enter client.connect 168.100.162.92:29015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://discord.com/invite/GyWgwdnY6g.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2634,gmrust,cs166655,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp100Max players. It offers 100 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs166655Build. This server runs game build 166655.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.