10x Development
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 168.100.163.159:28030
Abstract
We describe the public Rust server 10x Development, reached at 168.100.163.159:28030 and hosted in EU. At the last check it held 0 of an unpublished number of places, against a seven-day mean of 0 and a peak of 21. It ranks #7,635 of all servers, the top 34%, and #2048 in EU. It last wiped 8h ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywords10x gather monthly wipes vanilla modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 34% of all ranked servers, the top 70% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 8.4 days | between real wipes |
| On rhythm | 33% | of its recent wipes |
| Wipe-day peak | 3 | players, last three wipes |
| Crowd held | 0% | else halves by day 1 |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 6d 23h | force wipefw |
| Thu 3 Dec, 19:00 | 34d 23h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 29 Oct, 11:068h ago | – | – | running | 0 |
| Wed 21 Oct, 00:198d ago | 6 | – | – | 0 |
| Wed 14 Oct, 21:2214d ago | 2 | halved by day 1 | 6.1 d | 0 |
| Thu 1 Oct, 17:44fw28d ago | 1 | halved by day 2 | 13.2 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 168.100.163.159:28030 |
|---|---|
| Region | EU |
| Max players | – |
| Group limit | 16 max |
| Wipe schedule | monthly |
| Last wipe | 29 Oct 2026, 11:06 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | discord.gg/vitalityservers |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are european rust servers [2], servers with a 10x gather rate [3], modded Rust population table [4] and predicted wipe schedule [5].
| Server | Players |
|---|---|
| AQUA Rust | EU 10x - WE HAVE MOVED TO A NEW SERVER SEE BELOWEU · groups of 64+ · 10x · monthly · 6 on average | 0/50 |
| AQUA Rust | EU 10x Monthly | Kits | No BPs | No Workbench | ShoEU · groups of 64+ · 10x · monthly · 5 on average | 14/250 |
| Grumpys 10x | My Mini | Homes+TP and MoreEU · groups of 8+ · 10x · monthly · 4 on average | 4/100 |
| XRUST.CO EU 10x Monthly Solo Only - Skins - Pvp - ORPEU · groups of 8+ · 10x · monthly · 2 on average | 2/95 |
| RUSTAFFORD EUROPE | x10 Loot | No BP| Mini| Shop| KitsEU · groups of 8+ · 10x · monthly · 2 on average | 1/150 |
| Rustafields.com [X100][RB][TP][Shop]EU · groups of 40+ · 100x · monthly · 8 on average | 16/150 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of 10x Development?
In Europe, according to its own listing, 10x Development appears with the EU tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 168.100.163.159:28030.
A.2What is the reliability of 10x Development, and is it online?
10x Development is currently online. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.
A.3What version of Rust is run on 10x Development?
10x Development is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4On what cycle does 10x Development wipe?
The only wipe for 10x Development is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. 8 hours have passed since the current world was generated. The tags show that the server wipes monthly.
A.5What characterises wipe day on 10x Development?
Across its recent wipes, the average peak population was 3 players. The peak on the latest wipe came 1 hours after it began. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 1.
Population
A.6How does 10x Development compare with other Rust servers in the rankings?
The seven-day player-hours ranking gives 10x Development #7,635, in the top 34% of ranked servers and #2,048 in Europe.
A.7At what level does 10x Development operate in terms of players?
10x Development is currently host to 0 players. Averaged over the last seven days: 0 players; the same period peaks at 2. The busiest hour of the last 48 is 22:00 UTC, averaging 1 players.
Tags, lists
A.8What do the tags associated with 10x Development signify?
Tags from 10x Development, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): It offers 0 slots; ts16 (Group limit): A team holds no more than 16; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; modded (Modded): The game is altered by plugins or settings, so it is listed as Modded; EU (Europe): Europe is the region it appears under in the server browser. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can 10x Development be found among the Rust Statistics lists and filters?
These Rust Statistics lists include 10x Development: Rust statistics: 10x servers, European Rust servers and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Gather rate: 10x.
Rules, settings, map
A.10What are the settings and rules that govern 10x Development?
The rate for gathering on 10x Development is 10x, according to its name. A group holds at most 16 players. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. By its own label, vanilla, this is the game as Facepunch ships it, with rates, kits and rules unaltered. The server has VAC on, Valve's anti-cheat.
Connection
A.11How do you connect to 10x Development?
Enter client.connect 168.100.163.159:28030 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp0,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts16,^o^z,modded.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp0 | Max players. It offers 0 slots. |
ts16 | Group limit. A team holds no more than 16. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^m | Monthly. The cycle is monthly: Facepunch's force wipe is when it wipes. |
| Difficulty | |
^v | Vanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
modded | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Region | |
EU | Europe. Europe is the region it appears under in the server browser. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. European rust servers. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. Servers with a 10x gather rate. ruststatistics.org/top-10x-rust-servers.
- [4]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [5]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.