Dev2
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 2d ago · 168.100.163.221:28015
Abstract
We describe the public Rust server Dev2, reached at 168.100.163.221:28015 and hosted in NA. It is offline at the last check, against a seven-day mean of 01. It ranks #15,353 of all servers, the top 69%, and #1518 in NA. It last wiped 7d ago on a published weekly schedule; the next wipe is expected Wednesday 4 November, 00:45 UTC, its weekly schedule tag.
Keywordsweekly wipes modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers, the top 81% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Wednesday 4 November, 00:45 UTC, in 5d 22h. Its weekly schedule tag (low confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 1.2 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 0% | else halves by day 1 |
| When (UTC) | In | Kind |
|---|---|---|
| Wed 4 Nov, 00:45 | 5d 22h | its own schedule |
| Thu 5 Nov, 19:00 | 7d 16h | force wipefw |
| Wed 11 Nov, 00:45 | 12d 22h | its own schedule |
| Wed 18 Nov, 00:45 | 19d 22h | its own schedule |
| Wed 25 Nov, 00:45 | 26d 22h | its own schedule |
| Wed 2 Dec, 00:45 | 33d 22h | its own schedule |
| Thu 3 Dec, 19:00 | 35d 16h | force wipefw |
| Wed 9 Dec, 00:45 | 40d 22h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 21 Oct, 00:458d ago | 2+1 | – | running | 0 |
| Mon 12 Oct, 19:1116d ago | 1 | halved by day 1 | 8.2 d | 0 |
| Sun 11 Oct, 06:1317d ago | 1 | – | 1.5 d | 0 |
| Fri 9 Oct, 19:4019d ago | 1 | – | 1.4 d | 0 |
| Fri 9 Oct, 02:3619d ago | 1 | – | 0.7 d | 0 |
| Thu 8 Oct, 19:5720d ago | 2 | – | 0.3 d | 0 |
| Wed 7 Oct, 20:3121d ago | 2 | – | 1 d | 0 |
| Wed 7 Oct, 02:1422d ago | 2 | – | 0.8 d | 0 |
| Fri 2 Oct, 02:2526d ago | 2+1 | held half | 5 d | 0 |
| Wed 30 Sep, 04:0128d ago | 1 | – | 1.9 d | 1 |
| Tue 29 Sep, 03:3029d ago | 1+1 | – | 1 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 168.100.163.221:28015 |
|---|---|
| Region | NA |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 21 Oct 2026, 04:09 UTC |
| Hostname | – |
| First seen | 19 Sep 2026 |
| Map | Custom Map |
| Size | 4000 |
| Seed | 123456789 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Rust servers in North America [2], modded servers by player count [3] and servers wiping soon [4].
| Server | Players |
|---|---|
| [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average | 16/100 |
| Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average | 3/150 |
| Rusty Moose |US Main|NA · groups of 12+ · weekly · 251 on average | 42/250 |
| Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average | 44/250 |
| Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 201 on average | 437/475 |
| Rustafied.com - US FridayNA · groups of 16+ · weekly · 155 on average | 13/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is Dev2 based?
In North America, according to its own listing, Dev2 appears with the NA tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 168.100.163.221:28015 is its address.
A.2What is the reliability of Dev2, and is it online?
Dev2 is currently offline, with the last sighting 2 days 2 hours ago. Of the 168 hours in the last 7 full days, 120 were served, an availability of 71%. The first record of it by Rust Statistics dates to 19 September 2026.
A.3What is the Rust version for Dev2?
Rust network protocol 2634 and build 167781 is the version that Dev2 runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4What schedule does Dev2 follow for wipes?
The record of Dev2's wipes is too sparse to confirm the schedule, so the prediction is based on its tag. On Wednesday 4 November at 00:45 UTC the next wipe is expected. The current world has been running for 7 days 22 hours. According to its tags, the server wipes on a weekly schedule.
A.5What happens on Dev2 when wipe day arrives?
Across its recent wipes, the average peak population was 1 players. On the latest wipe the peak population came 5 hours after the wipe, with a queue of 1 additional players. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. If not, the population dropped below half by day 1.
Population
A.6How does Dev2 compare with other Rust servers in the rankings?
On player hours over seven days Dev2 is #15,353, within the top 69% of all ranked servers; within North America it is #1,518.
A.7What is the population level of Dev2?
Dev2 is not online now; 2 days 2 hours have passed since it was last seen. Averaged across the last seven days, the population is 0 players.
Tags, lists
A.8How should the tags on Dev2 be interpreted?
Tags from Dev2, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^w (Weekly): The server wipes weekly; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; NA (North America): In the server browser it is filed under North America. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can Dev2 be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Dev2 fits are: Modded Rust servers and North American server statistics. It appears under the following filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Settings and map
A.10What are the settings and rules that govern Dev2?
No gather rate appears in the name of Dev2. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.
A.11What map is in use on Dev2?
The game generates Dev2's procedural map at size 4,000, from seed 123456789. Because size and seed determine the map, RustMaps can show it, linked from this page. The map is named Custom Map.
Connection
A.12How do you connect to Dev2?
Press F1 inside Rust to open the console and enter client.connect 168.100.163.221:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp5,ptrak,$r?,v2634,^w,NA,gmrust,cs167781,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp5 | Max players. The slot count is 5. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs167781 | Build. Build 167781 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^w | Weekly. The server wipes weekly. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Region | |
NA | North America. In the server browser it is filed under North America. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust servers in North America. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.