TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly
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Online · checked 12m ago · 168.197.96.43:28015
Abstract
We describe the public Rust server TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly, reached at 168.197.96.43:28015 and hosted in NA. At the last check it held 0 of 100 places, against a seven-day mean of 1 and a peak of 61. It ranks #3,253 of all servers, the top 15%, and #532 in NA. It last wiped 13d ago on a published biweekly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywords2x gather biweekly wipes vanilla modded oxide
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 15% of all ranked servers, the top 29% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: fixed weekdays
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 28 days | between real wipes |
| On rhythm | 100% | of its recent wipes |
| Wipe-day peak | 4 | players, last three wipes |
| Crowd held | 0% | else halves by day 9 |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 18h | force wipefw |
| Thu 12 Nov, 23:13 | 14d 22h | its own schedule |
| Thu 3 Dec, 19:00 | 35d 18h | force wipefw |
| Thu 10 Dec, 23:13 | 42d 22h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 15 Oct, 23:1313d ago | 7 | – | running | 2 |
| Thu 1 Oct, 17:59fw27d ago | 4 | halved by day 13 | 14.2 d | 0 |
| Thu 17 Sep, 23:1341d ago | 1 | halved by day 5 | 13.8 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 168.197.96.43:28015 |
|---|---|
| Region | NA |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 15 Oct 2026, 23:13 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3000 |
| Seed | 1611451828 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Rust servers in North America [2], 2x gather rate servers [3], modded server list with rates [4] and predicted wipe schedule [5].
| Server | Players |
|---|---|
| Atlas - US 2X Medium | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · biweekly · 11 on average | 6/100 |
| (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVPNA · groups of 8+ · 2x · biweekly · 2 on average | 1/100 |
| [US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped!NA · groups of 8+ · 2x · biweekly · 2 on average | 1/75 |
| Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 368 on average | 166/200 |
| US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 147 on average | 205/205 |
| HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 125 on average | 443/465 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly perform well?
Its average server fps over the last 48 hours was 134, with a minimum of 79. Buildings, deployables and all other world objects counted together reached a maximum of 53,785 entities. Memory use peaked at 3,949 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What is the location of TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?
In North America, according to its own listing, TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly appears with the NA tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 168.197.96.43:28015 is its address.
A.3How reliable is TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly, and is it currently online?
TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly is currently online. The uptime it reports indicates a restart about 5 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What is the Rust version for TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?
Rust network protocol 2635 and build 168909 is the version that TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5What schedule does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly follow for wipes?
The wipe rhythm of TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly is every 4 weeks on Thursday at 23:13 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The current world has been running for 13 days 1 hours. The server's tags give a wipe schedule of every two weeks.
A.6What characterises wipe day on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?
The average busiest point of recent wipes was 4 players. The crowd reached its maximum 4 hours after the latest wipe. Half the peak was sustained until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 9.
Population
A.7What position does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly occupy in the ranking of Rust servers?
The seven-day player-hours ranking gives TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly #3,253, in the top 15% of ranked servers and #532 in North America.
A.8At what level does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly operate in terms of players?
At this moment 0 players are on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly, which has 100 slots in total. Over the last week the count averages 1 players and reaches 6 at its height. Of the last 48 hours, the peak hour falls at 05:00 UTC, with an average of 3 players.
Tags and filters
A.9What is the meaning of the tags on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; NA (North America): In the server browser it is filed under North America, which TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly be found among the Rust Statistics lists and filters?
These Rust Statistics lists include TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly: Rust servers with a 2x gather rate, Modded Rust servers and North American server statistics. You will find it on the server list filtered by: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Rules, settings, map
A.11What are the settings and rules that govern TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?
TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly sets gather to 2x, as the server name indicates. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. The server's own description is vanilla: rates, kits and rules are unchanged from the game Facepunch ships. The server has VAC on, Valve's anti-cheat.
A.12What is the map for TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?
Generated by the game from seed 1611451828, the procedural map on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly measures 3,000. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.13What steps are required to join TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?
Press F1 inside Rust to open the console and enter client.connect 168.197.96.43:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://discord.com/invite/QpwNR4Tynm.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp100 | Max players. The slot count is 100. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^b | Biweekly. It wipes on a two-week cycle. |
| Difficulty | |
^v | Vanilla. Rates, kits and rules are unchanged from the game Facepunch ships. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
| Region | |
NA | North America. In the server browser it is filed under North America. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust servers in North America. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. 2x gather rate servers. ruststatistics.org/top-2x-rust-servers.
- [4]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [5]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.