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Rust 10x | Local Test | Quad

Rust Statistics

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Offline · checked 23d ago · 169.1.226.36:28015

Abstract

We describe the public Rust server Rust 10x | Local Test | Quad, reached at 169.1.226.36:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,449 of all servers, the top 64%. It last wiped 23d ago.

Keywords10x gather quad modded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#14,449top 64%
Last wipe23d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct.

4Rank

The server stands in the top 64% of all ranked servers, and #620 of the quad servers (top 73%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct7 Oct9 Oct11 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak2players, last three wipes
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 4 Oct, 16:3523d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Rust 10x | Local Test | Quad
Figure 5: The map: Procedural Map, size 3500, seed 1012026. Open on RustMaps.
Table 4: The server's published settings.
Address169.1.226.36:28015
Region–
Max players10
Group limitquad
Wipe schedule–
Last wipe4 Oct 2026, 21:46 UTC
Hostname–
First seen1 Oct 2026
MapProcedural Map
Size3500
Seed1012026

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are servers with a 10x gather rate [2], browse modded Rust servers [3] and next Rust wipe times [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
TemplarGaming 10x Swift Quad Loot++|PvP|MyMini|SkinBox|x10 JUSTNA · quad · 10x · weekly · 5 on average0/200
XRUST.CO AU 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORPOC · quad · 10x · monthly · 2 on average0/210
XRUST.CO EU 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORPEU · quad · 10x · monthly · 1 on average1/160
HQM.GG SEA 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORPEA · quad · 10x · monthly · 1 on average2/160
Freeland 10x | Raidable Bases | Swift Loot+| PvP | MyMini | KiNA · quad · 10x · weekly · 1 on average1/75
RUSTX [x10 | SOLO/DUO/MAX 3 | Loot+ | Skins] WIPE 26.10EU · quad · 10x · weekly · 1 on average1/25

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of Rust 10x | Local Test | Quad?

No region is published by Rust 10x | Local Test | Quad. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 169.1.226.36:28015 is its address.

A.2What is the reliability of Rust 10x | Local Test | Quad, and is it online?

Right now, Rust 10x | Local Test | Quad is offline, and the last time it was seen was 23 days 13 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 1 October 2026 by Rust Statistics.

A.3What is the Rust version for Rust 10x | Local Test | Quad?

Rust 10x | Local Test | Quad is running Rust network protocol 2634 and build 166494 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4What schedule does Rust 10x | Local Test | Quad follow for wipes?

The record of Rust 10x | Local Test | Quad's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 23 days 13 hours.

A.5How would you describe wipe day on Rust 10x | Local Test | Quad?

The average busiest point of recent wipes was 2 players. The peak on the latest wipe came 5 hours after it began.

Player count

A.6What is the rank of Rust 10x | Local Test | Quad among Rust servers?

Ranked by player hours across seven days, Rust 10x | Local Test | Quad holds #14,449, in the top 64% of all ranked servers. The quad group places it at #620.

A.7How would you characterise the player activity on Rust 10x | Local Test | Quad?

Rust 10x | Local Test | Quad is not online now; 23 days 13 hours have passed since it was last seen.

Tags, lists

A.8How should the tags on Rust 10x | Local Test | Quad be interpreted?

gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): It offers 10 slots; ts4 (Group limit): A team holds no more than 4; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166494 (Build): Build 166494 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): This server uses Carbon for its plugins: these are the tags Rust 10x | Local Test | Quad publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Rust 10x | Local Test | Quad be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Rust 10x | Local Test | Quad: Rust statistics: 10x servers and Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Gather rate: 10x.

Settings and map

A.10Which settings and rules are in force on Rust 10x | Local Test | Quad?

Rust 10x | Local Test | Quad sets gather to 10x, as the server name indicates. The group limit is 4 players, under quad. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Carbon on this server. VAC, Valve's anti-cheat, is enabled.

A.11What is the map for Rust 10x | Local Test | Quad?

Generated by the game from seed 1012026, the procedural map on Rust 10x | Local Test | Quad measures 3,500. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.12How do you connect to Rust 10x | Local Test | Quad?

Press F1 inside Rust to open the console and enter client.connect 169.1.226.36:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts4,^z,^y.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp10Max players. It offers 10 slots.
ts4Group limit. A team holds no more than 4.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs166494Build. Build 166494 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. This server uses Carbon for its plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Servers with a 10x gather rate. ruststatistics.org/top-10x-rust-servers.
  3. [3]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.