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InfoGaming

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 24m ago · 169.155.120.168:9075

Abstract

We describe the public Rust server InfoGaming, reached at 169.155.120.168:9075. At the last check it held 0 of 40 places, against a seven-day mean of 01. It ranks #15,262 of all servers, the top 69%. It last wiped 231d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes vanilla modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,262top 69%
Last wipe231d agomonthly schedule
Next wipe36d 18hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123401:0010:0020:0005:0014:0023:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040001:0010:0020:0005:0014:0023:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of InfoGaming
Figure 4: The map: Procedural Map, size 3000, seed 1. Open on RustMaps.
Table 3: The server's published settings.
Address169.155.120.168:9075
Region– · as2
Max players40
Group limit8, the default
Wipe schedulemonthly
Last wipe12 Mar 2026, 01:27 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3000
Seed1

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average10/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average44/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average6/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 79 on average35/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 76 on average54/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 72 on average109/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of InfoGaming smooth?

Over the past 48 hours, it ran at an average of 224 server fps, with a low of 201. Its entity count reached a maximum of 46,696, including buildings, deployables and all other world objects. Its highest memory usage was 3,663 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does InfoGaming have?

No region is published by InfoGaming, though its region code is as2. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 169.155.120.168:9075 is its address.

A.3What is the reliability of InfoGaming, and is it online?

At the present moment, InfoGaming is online. Based on the uptime it reports, the last restart occurred about 13 days 21 hours ago. Its uptime over the last full days (7 days) was 85%, with 143 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What version of Rust is run on InfoGaming?

InfoGaming is running Rust network protocol 2622 and build 146875 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5On what cycle does InfoGaming wipe?

An estimate derived from the force wipe gives the next wipe for InfoGaming. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. 231 days 23 hours have passed since the current world was generated. The tags show that the server wipes monthly.

Player count

A.6What is the rank of InfoGaming among Rust servers?

Ranked by player hours across seven days, InfoGaming holds #15,262, in the top 69% of all ranked servers.

A.7What is the population level of InfoGaming?

The current population of InfoGaming is 0, drawn from 40 slots. The seven-day average for this server is 0 players.

Tags and filters

A.8What is the meaning of the tags on InfoGaming?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp40 (Max players): It offers 40 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2622 (Protocol): Joining requires the same game version: protocol 2622; cs146875 (Build): Build 146875 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $ras2 (Region code): as2 is the code recorded for this server's region; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which InfoGaming publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can InfoGaming be found among the Rust Statistics lists and filters?

The Rust Statistics lists that InfoGaming fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and map

A.10Under what rules and settings does InfoGaming operate?

No gather rate appears in the name of InfoGaming. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. The server's own description is vanilla: this is the game as Facepunch ships it, with rates, kits and rules unaltered. VAC is active: that is Valve's anti-cheat.

A.11What is the map for InfoGaming?

The game generates InfoGaming's procedural map at size 3,000, from seed 1. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.12What steps are required to join InfoGaming?

Press F1 inside Rust to open the console and enter client.connect 169.155.120.168:9075. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$ras2,v2622,^m,^v,gmrust,cs146875,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp40Max players. It offers 40 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2622Protocol. Joining requires the same game version: protocol 2622.
cs146875Build. Build 146875 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$ras2Region code. as2 is the code recorded for this server's region.
Wipe schedule
^mMonthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe.
Difficulty
^vVanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.