AcTeam RUST
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 11m ago · 169.155.126.40:10000
Abstract
We describe the public Rust server AcTeam RUST, reached at 169.155.126.40:10000. At the last check it held 0 of 12 places, against a seven-day mean of 1 and a peak of 41. It ranks #3,877 of all servers, the top 17%. It last wiped 5d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes vanilla modded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 17% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 20.1 days | between real wipes |
| Wipe-day peak | 4 | players, last three wipes |
| Crowd held | 0% | else halves by day 8 |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 6d 22h | force wipefw |
| Thu 3 Dec, 19:00 | 34d 22h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 24 Oct, 03:365d ago | 4 | – | running | 0 |
| Sun 4 Oct, 00:1325d ago | 4 | halved by day 8 | 20.1 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 169.155.126.40:10000 |
|---|---|
| Region | – |
| Max players | 12 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 24 Oct 2026, 03:36 UTC |
| Hostname | – |
| First seen | 3 Oct 2026 |
| Map | Procedural Map |
| Size | 2300 |
| Seed | 1 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average | 42/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average | 135/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 18/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 76 on average | 100/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 73 on average | 208/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 69 on average | 346/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of AcTeam RUST smooth?
Its average server fps over the last 48 hours was 205, with a minimum of 196. Its entity count reached a maximum of 27,359, including buildings, deployables and all other world objects. Its highest memory usage was 2,906 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2In which location is AcTeam RUST based?
A region is not published by AcTeam RUST. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 169.155.126.40:10000.
A.3What is the online status and reliability of AcTeam RUST?
At the present moment, AcTeam RUST is online. Based on the uptime it reports, the last restart occurred about 5 days 14 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. The first record of it by Rust Statistics dates to 3 October 2026.
A.4What version of Rust is run on AcTeam RUST?
AcTeam RUST is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5What schedule does AcTeam RUST follow for wipes?
The only wipe for AcTeam RUST is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The world currently in use was created 5 days 17 hours ago. A monthly wipe schedule is stated in the server's tags.
A.6What characterises wipe day on AcTeam RUST?
The average busiest point of recent wipes was 4 players. The peak on the latest wipe came 24 hours after it began. Half the peak was sustained until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 8.
Player count
A.7What position does AcTeam RUST occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts AcTeam RUST at #3,877, within the top 17% of ranked servers.
A.8How would you characterise the player activity on AcTeam RUST?
On AcTeam RUST, 0 of the 12 slots are occupied at present. The peak over seven days is 4, against an average of 1. Averaging 3 players, 04:00 UTC was the busiest hour of the past 48.
Tags and filters
A.9How should the tags on AcTeam RUST be interpreted?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp12 (Max players): The slot count is 12; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): The plugin framework is Carbon, which AcTeam RUST publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can AcTeam RUST be found among the Rust Statistics lists and filters?
The Rust Statistics lists that AcTeam RUST fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Rules, settings, map
A.11Which settings and rules are in force on AcTeam RUST?
No gather rate appears in the name of AcTeam RUST. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Carbon. By its own label, vanilla, this is the game as Facepunch ships it, with rates, kits and rules unaltered. The server has VAC on, Valve's anti-cheat.
A.12On which map does AcTeam RUST take place?
Generated by the game from seed 1, the procedural map on AcTeam RUST measures 2,300. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.13What is the process for joining AcTeam RUST?
Press F1 inside Rust to open the console and enter client.connect 169.155.126.40:10000. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp12,ptrak,$r?,v2635,^z,^y,^m,^v,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp12 | Max players. The slot count is 12. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^m | Monthly. Facepunch's force wipe sets the schedule: wipes take place once a month. |
| Difficulty | |
^v | Vanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. The plugin framework is Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.