RedLava.World | Rust
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 20d ago · 169.58.10.121:29015
Abstract
We describe the public Rust server RedLava.World | Rust, reached at 169.58.10.121:29015 and hosted in EU. It is offline at the last check, against a seven-day mean of 01. It ranks #15,907 of all servers, the top 72%, and #2507 in EU. It last wiped 20d ago.
Keywordsvanilla modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 72% of all ranked servers, the top 88% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 169.58.10.121:29015 |
|---|---|
| Region | EU |
| Max players | 200 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 8 Oct 2026, 05:12 UTC |
| Hostname | – |
| First seen | 8 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are live europe server counts [2], browse modded Rust servers [3] and servers wiping soon [4].
| Server | Players |
|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 124/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average | 36/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 12/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 3/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 1/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 78 on average | 37/700 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is RedLava.World | Rust based?
Europe is where RedLava.World | Rust lists itself, using the EU tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 169.58.10.121:29015 is its address.
A.2What is the online status and reliability of RedLava.World | Rust?
At the present moment, RedLava.World | Rust is offline; it was last seen 20 days 21 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 8 October 2026 by Rust Statistics.
A.3What is the Rust version for RedLava.World | Rust?
RedLava.World | Rust is running Rust network protocol 2634 and build 167058 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4What schedule does RedLava.World | Rust follow for wipes?
The record of RedLava.World | Rust's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 20 days 22 hours ago.
Population
A.5What position does RedLava.World | Rust occupy in the ranking of Rust servers?
On player hours over seven days RedLava.World | Rust is #15,907, within the top 72% of all ranked servers; within Europe it is #2,507.
A.6What is the population level of RedLava.World | Rust?
The last recorded sighting of RedLava.World | Rust was 20 days 21 hours ago; it is offline now.
Tags and filters
A.7What is the meaning of the tags on RedLava.World | Rust?
gmvanilla (Game mode): Survival on vanilla rules; mp200 (Max players): The slot count is 200; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167058 (Build): Build 167058 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; EU (Europe): In the server browser it is filed under Europe: these are the tags RedLava.World | Rust publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can RedLava.World | Rust be found among the Rust Statistics lists and filters?
European Rust servers and Modded Rust servers are the Rust Statistics lists that RedLava.World | Rust fits. It appears under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.9What are the settings and rules that govern RedLava.World | Rust?
Its name carries no gather rate for RedLava.World | Rust. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. By its own label, vanilla, nothing is changed from Facepunch's release: rates, kits and rules are as shipped. VAC, Valve's anti-cheat, is enabled.
A.10What is the map for RedLava.World | Rust?
On RedLava.World | Rust the terrain is procedural, built by the game itself.
Connection
A.11How do you connect to RedLava.World | Rust?
Enter client.connect 169.58.10.121:29015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp200,ptrak,$r?,v2634,^v,EU,gmvanilla,cs167058,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. Survival on vanilla rules. |
mp200 | Max players. The slot count is 200. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167058 | Build. Build 167058 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
| Difficulty | |
^v | Vanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Region | |
EU | Europe. In the server browser it is filed under Europe. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Live europe server counts. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.