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Kordyva Oxide Vanish Acceptance | SA

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Online · checked 7m ago · 170.81.87.230:28021

Abstract

We describe the public Rust server Kordyva Oxide Vanish Acceptance | SA, reached at 170.81.87.230:28021. At the last check it held 0 of 10 places, against a seven-day mean of 01. It ranks #15,349 of all servers, the top 69%. It last wiped 5d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,349top 69%
Last wipe5d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123402:0011:0020:0004:0013:0023:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040002:0011:0020:0004:0013:0023:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Kordyva Oxide Vanish Acceptance | SA
Figure 4: The map: Procedural Map, size 1000, seed 987654. Open on RustMaps.
Table 3: The server's published settings.
Address170.81.87.230:28021
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 14:07 UTC
Hostname–
First seen23 Oct 2026
MapProcedural Map
Size1000
Seed987654

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average34/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average34/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average31/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average6/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average4/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does Kordyva Oxide Vanish Acceptance | SA perform well?

Its average server fps over the last 48 hours was 237, with a minimum of 200. Its entity count reached a maximum of 3,643, including buildings, deployables and all other world objects. Memory use peaked at 773 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of Kordyva Oxide Vanish Acceptance | SA?

A region is not published by Kordyva Oxide Vanish Acceptance | SA. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 170.81.87.230:28021 is its address.

A.3How reliable is Kordyva Oxide Vanish Acceptance | SA, and is it currently online?

At the present moment, Kordyva Oxide Vanish Acceptance | SA is online. It last restarted around 59 minutes ago, according to its reported uptime. Of the 120 hours in the last 5 full days, 117 were served, an availability of 98%. The first record of it by Rust Statistics dates to 23 October 2026.

A.4What is the Rust version for Kordyva Oxide Vanish Acceptance | SA?

The version of Rust on Kordyva Oxide Vanish Acceptance | SA is network protocol 2635 and build 168909, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5On what cycle does Kordyva Oxide Vanish Acceptance | SA wipe?

There are not yet enough recorded wipes for Kordyva Oxide Vanish Acceptance | SA to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 5 days 11 hours.

Player count

A.6How does Kordyva Oxide Vanish Acceptance | SA compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Kordyva Oxide Vanish Acceptance | SA holds #15,349, in the top 69% of all ranked servers.

A.7What is the population level of Kordyva Oxide Vanish Acceptance | SA?

The current population of Kordyva Oxide Vanish Acceptance | SA is 0, drawn from 10 slots. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.8What do the tags associated with Kordyva Oxide Vanish Acceptance | SA signify?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which Kordyva Oxide Vanish Acceptance | SA publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Kordyva Oxide Vanish Acceptance | SA be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Kordyva Oxide Vanish Acceptance | SA: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.10Which settings and rules are in force on Kordyva Oxide Vanish Acceptance | SA?

No gather rate appears in the name of Kordyva Oxide Vanish Acceptance | SA. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

A.11What is the map for Kordyva Oxide Vanish Acceptance | SA?

Generated by the game from seed 987654, the procedural map on Kordyva Oxide Vanish Acceptance | SA measures 1,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.12How do you connect to Kordyva Oxide Vanish Acceptance | SA?

Press F1 inside Rust to open the console and enter client.connect 170.81.87.230:28021. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp10Max players. The slot count is 10.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.