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[SEA] morroc101

Rust Statistics

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Offline · checked 1d ago · 171.100.237.128:28015

Abstract

We describe the public Rust server [SEA] morroc101, reached at 171.100.237.128:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #7,837 of all servers, the top 35%. It last wiped 1d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/3500% full
In the queue0no queue
Seven-day mean1peak 1, 48 h peak 1
Rank2#7,837top 35%
Last wipe1d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeakWipe
00.250.50.75106:0007:0008:00Wiped Tue 27 Oct, 07:32 UTCWIPE
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 35% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap0.9 daysbetween real wipes
On rhythm100%of its recent wipes
Wipe-day peak1players, last three wipes
Mon 26 OctSun 25 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 27 Oct, 07:321d ago – – running 1
Mon 26 Oct, 09:362d ago 1 – 0.9 d 0
Sun 25 Oct, 10:173d ago 1 – 1 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address171.100.237.128:28015
Region–
Max players350
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 07:32 UTC
Hostname–
First seen25 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 24 on average30/100
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 19 on average23/200
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 17 on average3/100
[JP] DON-tacos PvEEA · groups of 8+ · monthly · 11 on average9/100
[守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新EA · no group limit · 11 on average20/100
#10-[搞就完了]10倍/10.29新档/无权/萌新首选EA · no group limit · 11 on average18/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is [SEA] morroc101 based?

Its name points to Asia, though [SEA] morroc101 publishes no region tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. 171.100.237.128:28015 is its address.

A.2What is the online status and reliability of [SEA] morroc101?

At the present moment, [SEA] morroc101 is offline; it was last seen 43 hours ago. The server was up 10% of the time over the last 3 full days, 7 of 72 hours. The first record of it by Rust Statistics dates to 25 October 2026.

A.3What version of Rust is run on [SEA] morroc101?

Rust network protocol 2635 and build 168909 is the version that [SEA] morroc101 runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4What schedule does [SEA] morroc101 follow for wipes?

Prediction of the next wipe is impossible for [SEA] morroc101, which wipes irregularly. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 44 hours ago.

A.5What happens on [SEA] morroc101 when wipe day arrives?

The average busiest point of recent wipes was 1 players. The crowd reached its maximum 0 hours after the latest wipe.

Player count

A.6What is the rank of [SEA] morroc101 among Rust servers?

The seven-day player-hours ranking puts [SEA] morroc101 at #7,837, within the top 35% of ranked servers.

A.7What is the population level of [SEA] morroc101?

The last recorded sighting of [SEA] morroc101 was 43 hours ago; it is offline now. Over the last week the count averages 1 players and reaches 1 at its height. Of the last 48 hours, the peak hour falls at 08:00 UTC, with an average of 1 players.

Tags and filters

A.8How should the tags on [SEA] morroc101 be interpreted?

Tags from [SEA] morroc101, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp350 (Max players): 350 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can [SEA] morroc101 be found among the Rust Statistics lists and filters?

The Rust Statistics lists that [SEA] morroc101 fits are: Modded Rust servers. You will find it on the server list filtered by: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules, settings, map

A.10What are the settings and rules that govern [SEA] morroc101?

No gather rate appears in the name of [SEA] morroc101. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.11On which map does [SEA] morroc101 take place?

On [SEA] morroc101 the terrain is procedural, built by the game itself.

How to join

A.12What steps are required to join [SEA] morroc101?

Enter client.connect 171.100.237.128:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp350,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp350Max players. 350 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.