RustProject DEV
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 5d ago · 171.225.248.140:28015
Abstract
We describe the public Rust server RustProject DEV, reached at 171.225.248.140:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #10,500 of all servers, the top 47%. It last wiped 24d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 47% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 171.225.248.140:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 13:41 UTC |
| Hostname | – |
| First seen | 22 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 149 on average | 168/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 135/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 184/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 71/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 13/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 21/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does RustProject DEV have?
No region is published by RustProject DEV. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 171.225.248.140:28015.
A.2What is the online status and reliability of RustProject DEV?
At the present moment, RustProject DEV is offline; it was last seen 5 days 4 hours ago. Its uptime over the last full days (6 days) was 1%, with 2 of 144 hours online. It was first observed on 22 October 2026 by Rust Statistics.
A.3What version of Rust is run on RustProject DEV?
RustProject DEV is running Rust network protocol 2635 and build 168909 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4On what cycle does RustProject DEV wipe?
Too few wipes by RustProject DEV have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 24 days 22 hours have passed since the current world was generated.
Player count
A.5What position does RustProject DEV occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts RustProject DEV at #10,500, within the top 47% of ranked servers.
A.6At what level does RustProject DEV operate in terms of players?
The last recorded sighting of RustProject DEV was 5 days 4 hours ago; it is offline now. The peak over seven days is 1, against an average of 1.
Tags and filters
A.7What is the meaning of the tags on RustProject DEV?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): It offers 10 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins, which RustProject DEV publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can RustProject DEV be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that RustProject DEV fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and map
A.9Which settings and rules are in force on RustProject DEV?
No gather rate appears in the name of RustProject DEV. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Carbon plugins are running. The server has VAC on, Valve's anti-cheat.
A.10On which map does RustProject DEV take place?
A procedural map, generated by the game, is what RustProject DEV runs.
Connection
A.11What steps are required to join RustProject DEV?
Press F1 inside Rust to open the console and enter client.connect 171.225.248.140:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp10 | Max players. It offers 10 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. This server uses Carbon for its plugins. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.