Rust Custom Map Test
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 1d ago · 171.229.218.49:28015
Abstract
We describe the public Rust server Rust Custom Map Test, reached at 171.229.218.49:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 21. It ranks #11,170 of all servers, the top 50%. It last wiped 1d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 50% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 27 Oct, 15:471d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 171.229.218.49:28015 |
|---|---|
| Region | – |
| Max players | 3 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 15:59 UTC |
| Hostname | – |
| First seen | 27 Oct 2026 |
| Map | Custom Map |
| Size | 3800 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 149 on average | 163/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 133/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 186/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 68/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 13/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 18/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of Rust Custom Map Test smooth?
Over the past 48 hours, it ran at an average of 196 server fps, with a low of 196. Buildings, deployables and all other world objects counted together reached a maximum of 84,465 entities. Its highest memory usage was 1,493 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What is the location of Rust Custom Map Test?
No region is published by Rust Custom Map Test. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 171.229.218.49:28015.
A.3What is the online status and reliability of Rust Custom Map Test?
Right now, Rust Custom Map Test is offline, and the last time it was seen was 42 hours ago. It last restarted around 57 minutes ago, according to its reported uptime. Its uptime over the last full day (1 day) was 0%, with 0 of 24 hours online. Its first appearance in Rust Statistics's records is 27 October 2026.
A.4What version of Rust is run on Rust Custom Map Test?
Rust network protocol 2635 and build 168909 is the version that Rust Custom Map Test runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5On what cycle does Rust Custom Map Test wipe?
The record of Rust Custom Map Test's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 43 hours have passed since the current world was generated.
Player count
A.6What position does Rust Custom Map Test occupy in the ranking of Rust servers?
Ranked by player hours across seven days, Rust Custom Map Test holds #11,170, in the top 50% of all ranked servers.
A.7What is the population level of Rust Custom Map Test?
Rust Custom Map Test is not online now; 42 hours have passed since it was last seen. Averaged over the last seven days: 1 players; the same period peaks at 2. The busiest hour of the last 48 is 16:00 UTC, averaging 2 players.
Tags and filters
A.8What is the meaning of the tags on Rust Custom Map Test?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp3 (Max players): It offers 3 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game, which Rust Custom Map Test publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can Rust Custom Map Test be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Rust Custom Map Test fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Rules, settings, map
A.10Under what rules and settings does Rust Custom Map Test operate?
The name of Rust Custom Map Test states no gather rate. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
A.11What is the map for Rust Custom Map Test?
Generated by the game from seed 1337, the procedural map on Rust Custom Map Test measures 3,800. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The map is named Custom Map.
Connection
A.12What steps are required to join Rust Custom Map Test?
Enter client.connect 171.229.218.49:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp3 | Max players. It offers 3 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.