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Exo 1000x

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 7m ago · 172.111.38.31:25570

Abstract

We describe the public Rust server Exo 1000x, reached at 172.111.38.31:25570. At the last check it held 0 of 40 places, against a seven-day mean of 0 and a peak of 31. It ranks #10,167 of all servers, the top 46%. It last wiped 6d ago.

Keywords1000x gather vanilla modded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak 3, 48 h peak 1
Rank2#10,167top 46%
Last wipe6d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040023:0008:0017:0003:0012:0021:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct.

4Rank

The server stands in the top 46% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Exo 1000x
Figure 4: The map: Procedural Map, size 3000, seed 1234. Open on RustMaps.
Table 3: The server's published settings.
Address172.111.38.31:25570
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 16:24 UTC
Hostname–
First seen23 Oct 2026
MapProcedural Map
Size3000
Seed1234

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust servers above 10x [2], browse modded Rust servers [3] and predicted wipe schedule [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
AfterWork | x1000 | RUEU · groups of 8+ · 1000x · weekly · 5 on average4/50
PARADISE RUST #1 [ X1000 | BATTLEFILD | NOLIMIT | KITS | PVP ]groups of 36+ · 1000x · 3 on average1/250
The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASESgroups of 8+ · 1000x · 2 on average0/50
[US] World War Rust | X1000 | Loot++ | Monthly WipeNA · groups of 8+ · 1000x · monthly · 2 on average1/100
Demonic Rust |№2|X1000|PVP|TP|DRONES|FPS+groups of 50+ · 1000x · 2 on average0/90
[DE] Battlearena x1000 #Kit #Zombies and more ...groups of 8+ · 1000x · 1 on average0/16

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does Exo 1000x perform well?

Its average server fps over the last 48 hours was 188, with a minimum of 104. Its entity count reached a maximum of 44,104, including buildings, deployables and all other world objects. Memory use peaked at 2,569 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is Exo 1000x based?

No region is published by Exo 1000x. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 172.111.38.31:25570.

A.3How reliable is Exo 1000x, and is it currently online?

Exo 1000x is currently online. The uptime it reports indicates a restart about 2 days 21 hours ago. Of the 120 hours in the last 5 full days, 48 were served, an availability of 40%. It was first observed on 23 October 2026 by Rust Statistics.

A.4What version of Rust is run on Exo 1000x?

Exo 1000x is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5When are wipes carried out on Exo 1000x?

Too few wipes by Exo 1000x have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 6 days 6 hours ago.

Player count

A.6What is the rank of Exo 1000x among Rust servers?

Ranked by player hours across seven days, Exo 1000x holds #10,167, in the top 46% of all ranked servers.

A.7At what level does Exo 1000x operate in terms of players?

On Exo 1000x, 0 of the 40 slots are occupied at present. Over the last week the count averages 0 players and reaches 3 at its height. The busiest hour of the last 48 is 07:00 UTC, averaging 0 players.

Tags and filters

A.8What do the tags associated with Exo 1000x signify?

The game's server browser reads gmvanilla (Game mode): Survival on vanilla rules; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon, which Exo 1000x publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Exo 1000x be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Exo 1000x fits are: Rust servers with a gather rate above 10x and Modded Rust servers. You will find it on the server list filtered by: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: More than 10x.

Rules, settings, map

A.10What are the settings and rules that govern Exo 1000x?

At 1000x gather, Exo 1000x states its rate in the server name itself. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. The plugin count is Carbon. By its own label, vanilla, nothing is changed from Facepunch's release: rates, kits and rules are as shipped. VAC is active: that is Valve's anti-cheat.

A.11What is the map for Exo 1000x?

Generated by the game from seed 1234, the procedural map on Exo 1000x measures 3,000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.12How do you connect to Exo 1000x?

Enter client.connect 172.111.38.31:25570 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp40Max players. The slot count is 40.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Difficulty
^vVanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust servers above 10x. ruststatistics.org/top-10x-plus-rust-servers.
  3. [3]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.