Salvagers Private Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 8d ago · 172.218.176.170:28015
Abstract
We describe the public Rust server Salvagers Private Server, reached at 172.218.176.170:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,369 of all servers, the top 70%. It last wiped 25d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 3 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 3 Oct, 19:3725d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 172.218.176.170:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 19:37 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 149 on average | 188/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average | 84/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 27/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 29/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average | 273/700 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of Salvagers Private Server?
No region is published by Salvagers Private Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 172.218.176.170:28015 is its address.
A.2What is the reliability of Salvagers Private Server, and is it online?
At the present moment, Salvagers Private Server is offline; it was last seen 8 days 19 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.
A.3What version of Rust is run on Salvagers Private Server?
Rust network protocol 2634 and build 167781 is the version that Salvagers Private Server runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4What schedule does Salvagers Private Server follow for wipes?
The record of Salvagers Private Server's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 25 days 18 hours.
A.5What happens on Salvagers Private Server when wipe day arrives?
Recent wipes saw an average peak of 3 players. The crowd reached its maximum 20 hours after the latest wipe.
Population
A.6How does Salvagers Private Server compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Salvagers Private Server at #15,369, within the top 70% of ranked servers.
A.7How would you characterise the player activity on Salvagers Private Server?
Salvagers Private Server is not online now; 8 days 19 hours have passed since it was last seen.
Tags, lists
A.8What do the tags associated with Salvagers Private Server signify?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game, which Salvagers Private Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can Salvagers Private Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Salvagers Private Server fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.10Under what rules and settings does Salvagers Private Server operate?
Its name carries no gather rate for Salvagers Private Server. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
A.11What is the map for Salvagers Private Server?
The game generates the map on Salvagers Private Server; that format is procedural.
How to join
A.12What is the process for joining Salvagers Private Server?
Press F1 inside Rust to open the console and enter client.connect 172.218.176.170:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp10 | Max players. 10 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs167781 | Build. This server runs game build 167781. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.