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SShadowRealm

Rust Statistics

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Online · checked 7m ago · 172.218.42.135:28015

Abstract

We describe the public Rust server SShadowRealm, reached at 172.218.42.135:28015. At the last check it held 0 of 10 places, against a seven-day mean of 0 and a peak of 11. It ranks #10,741 of all servers, the top 48%. It last wiped 19d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#10,741top 48%
Last wipe19d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123410:0019:0004:0012:0022:0007:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040010:0019:0004:0012:0022:0007:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep.

4Rank

The server stands in the top 48% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct13 Oct22 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap13.9 daysbetween real wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 2
Fri 9 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 9 Oct, 17:5919d ago 1 – running 0
Fri 25 Sep, 21:2533d ago 1 halved by day 2 13.9 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of SShadowRealm
Figure 5: The map: Procedural Map, size 5000, seed 1291904840. Open on RustMaps.
Table 4: The server's published settings.
Address172.218.42.135:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe9 Oct 2026, 17:59 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size5000
Seed1291904840

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average111/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average172/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average55/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average2/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average24/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of SShadowRealm smooth?

The server fps averaged 183 over the last 48 hours, never dropping below 143. Its entity count reached a maximum of 143,548, including buildings, deployables and all other world objects. The peak memory usage was 5,428 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does SShadowRealm have?

No region is published by SShadowRealm. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 172.218.42.135:28015 is its address.

A.3What is the reliability of SShadowRealm, and is it online?

At the present moment, SShadowRealm is online. It last restarted around 6 days 7 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 149 were served, an availability of 89%. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What version of Rust is run on SShadowRealm?

The version of Rust on SShadowRealm is network protocol 2635 and build 168909, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5What schedule does SShadowRealm follow for wipes?

The record of SShadowRealm's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 19 days 15 hours.

A.6How would you describe wipe day on SShadowRealm?

Recent wipes saw an average peak of 1 players. The crowd reached its maximum 1 hours after the latest wipe. Half the peak was sustained until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 2.

Player count

A.7What is the rank of SShadowRealm among Rust servers?

Ranked by player hours across seven days, SShadowRealm holds #10,741, in the top 48% of all ranked servers.

A.8How would you characterise the player activity on SShadowRealm?

The current population of SShadowRealm is 0, drawn from 10 slots. Over the last week the count averages 0 players and reaches 1 at its height.

Tags and filters

A.9What do the tags associated with SShadowRealm signify?

gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags SShadowRealm publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can SShadowRealm be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that SShadowRealm fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.11Which settings and rules are in force on SShadowRealm?

Its name carries no gather rate for SShadowRealm. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. The server has VAC off, Valve's anti-cheat.

A.12What is the map for SShadowRealm?

The game generates SShadowRealm's procedural map at size 5,000, from seed 1291904840. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.13What is the process for joining SShadowRealm?

Press F1 inside Rust to open the console and enter client.connect 172.218.42.135:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10Max players. 10 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. This server runs game build 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.