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Darkstar 5X Experimental

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 8m ago · 172.240.229.71:28065

Abstract

We describe the public Rust server Darkstar 5X Experimental, reached at 172.240.229.71:28065. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,349 of all servers, the top 69%. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywords5x gather monthly wipes modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,349top 69%
Last wipe27d agomonthly schedule
Next wipe37d 18hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123401:0010:0019:0004:0013:0023:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020001:0010:0019:0004:0013:0023:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 18hforce wipefw
Thu 3 Dec, 19:0035d 18hforce wipefw
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 22:30fw27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Darkstar 5X Experimental
Figure 5: The map: Procedural Map, size 3500, seed 1162579596. Open on RustMaps.
Table 5: The server's published settings.
Address172.240.229.71:28065
Region–
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 22:30 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3500
Seed1162579596

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are five-times gather servers [2], modded server list with rates [3] and servers wiping soon [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10xNA · groups of 8+ · 5x · monthly · 117 on average215/250
AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10xNA · groups of 8+ · 5x · monthly · 74 on average123/150
JumpRust.com - EU 5x Light|RP Shop|Kits|TP|Events|Monthly|EU · groups of 100+ · 5x · monthly · 12 on average9/120
JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly|NA · groups of 100+ · 5x · monthly · 6 on average8/120
Rustafields.com [X5][Shop]EU · groups of 16+ · 5x · monthly · 5 on average0/150
BERRY RUST X5 [NOLIMIT]groups of 100+ · 5x · monthly · 3 on average4/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does Darkstar 5X Experimental run?

Over the past 48 hours, it ran at an average of 122 server fps, with a low of 96. Its entity count reached a maximum of 72,859, including buildings, deployables and all other world objects. Memory use peaked at 2,322 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is Darkstar 5X Experimental based?

There is no region published for Darkstar 5X Experimental. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 172.240.229.71:28065.

A.3How reliable is Darkstar 5X Experimental, and is it currently online?

Darkstar 5X Experimental is online at this time. The uptime it reports indicates a restart about 12 hours ago. Of the 168 hours in the last 7 full days, 144 were served, an availability of 86%. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What is the Rust version for Darkstar 5X Experimental?

Darkstar 5X Experimental is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5On what cycle does Darkstar 5X Experimental wipe?

Once a month, Darkstar 5X Experimental wipes in line with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The world currently in use was created 27 days 1 hours ago. According to its tags, wipes happen once a month.

A.6What happens on Darkstar 5X Experimental when wipe day arrives?

Recent wipes saw an average peak of 0 players. The crowd reached its maximum 0 hours after the latest wipe.

Population

A.7What position does Darkstar 5X Experimental occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Darkstar 5X Experimental at #15,349, within the top 69% of ranked servers.

A.8What is the population level of Darkstar 5X Experimental?

The current population of Darkstar 5X Experimental is 0, drawn from 50 slots. The mean population for the last seven days is 0.

Tags and filters

A.9What do the tags associated with Darkstar 5X Experimental signify?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game, which Darkstar 5X Experimental publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can Darkstar 5X Experimental be found among the Rust Statistics lists and filters?

5x Rust servers: live statistics and Modded Rust servers are the Rust Statistics lists that Darkstar 5X Experimental fits. It appears under the following filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Settings and map

A.11What are the settings and rules that govern Darkstar 5X Experimental?

The rate for gathering on Darkstar 5X Experimental is 5x, according to its name. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

A.12What map is in use on Darkstar 5X Experimental?

Generated by the game from seed 1162579596, the procedural map on Darkstar 5X Experimental measures 3,500. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.13What is the process for joining Darkstar 5X Experimental?

Enter client.connect 172.240.229.71:28065 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. The slot count is 50.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Wipe schedule
^mMonthly. Facepunch's force wipe sets the schedule: wipes take place once a month.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

Darkstar - Raising hell to lower heaven. This game contains toxic players known to the State of California to cause cancer and birth defects or other reproductive harm.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Five-times gather servers. ruststatistics.org/top-5x-rust-servers.
  3. [3]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.