DiggyTown - Solo-Duo-Trio-Quad
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 14m ago · 172.240.47.243:25619
Abstract
We describe the public Rust server DiggyTown - Solo-Duo-Trio-Quad, reached at 172.240.47.243:25619. At the last check it held 0 of 60 places, against a seven-day mean of 01. It ranks #15,326 of all servers, the top 69%. It last wiped 18d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 172.240.47.243:25619 |
|---|---|
| Region | – |
| Max players | 60 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 10 Oct 2026, 22:09 UTC |
| Hostname | – |
| First seen | 10 Oct 2026 |
| Map | Procedural Map |
| Size | 4000 |
| Seed | 1515203761 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 149 on average | 164/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 131/100 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average | 72/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 17/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 27/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average | 251/700 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does DiggyTown - Solo-Duo-Trio-Quad perform well?
Over the past 48 hours, it ran at an average of 212 server fps, with a low of 143. Buildings, deployables and all other world objects counted together reached a maximum of 89,943 entities. Memory use peaked at 3,289 MB. Players experience lag when fps is low and the entity count is rising.
A.2In which location is DiggyTown - Solo-Duo-Trio-Quad based?
No region is published by DiggyTown - Solo-Duo-Trio-Quad. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 172.240.47.243:25619.
A.3How reliable is DiggyTown - Solo-Duo-Trio-Quad, and is it currently online?
At the present moment, DiggyTown - Solo-Duo-Trio-Quad is online. It last restarted around 22 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. It was first observed on 10 October 2026 by Rust Statistics.
A.4What version of Rust is run on DiggyTown - Solo-Duo-Trio-Quad?
Rust network protocol 2635 and build 168909 is the version that DiggyTown - Solo-Duo-Trio-Quad runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5When are wipes carried out on DiggyTown - Solo-Duo-Trio-Quad?
There are not yet enough recorded wipes for DiggyTown - Solo-Duo-Trio-Quad to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 18 days 14 hours have passed since the current world was generated.
Population
A.6How does DiggyTown - Solo-Duo-Trio-Quad compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts DiggyTown - Solo-Duo-Trio-Quad at #15,326, within the top 69% of ranked servers.
A.7What is the population level of DiggyTown - Solo-Duo-Trio-Quad?
The current population of DiggyTown - Solo-Duo-Trio-Quad is 0, drawn from 60 slots. Averaged across the last seven days, the population is 0 players.
Tags, lists
A.8What do the tags associated with DiggyTown - Solo-Duo-Trio-Quad signify?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp60 (Max players): The slot count is 60; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins, which DiggyTown - Solo-Duo-Trio-Quad publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can DiggyTown - Solo-Duo-Trio-Quad be found among the Rust Statistics lists and filters?
These Rust Statistics lists include DiggyTown - Solo-Duo-Trio-Quad: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules, settings, map
A.10What are the settings and rules that govern DiggyTown - Solo-Duo-Trio-Quad?
No gather rate appears in the name of DiggyTown - Solo-Duo-Trio-Quad. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Carbon on this server. VAC, Valve's anti-cheat, is enabled.
A.11What is the map for DiggyTown - Solo-Duo-Trio-Quad?
The game generates DiggyTown - Solo-Duo-Trio-Quad's procedural map at size 4,000, from seed 1515203761. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.12How do you connect to DiggyTown - Solo-Duo-Trio-Quad?
Enter client.connect 172.240.47.243:25619 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp60 | Max players. The slot count is 60. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. This server uses Carbon for its plugins. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.