A Shockbyte Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 7d ago · 172.240.87.216:29635
Abstract
We describe the public Rust server A Shockbyte Rust Server, reached at 172.240.87.216:29635. It is offline at the last check, against a seven-day mean of 01. It ranks #15,419 of all servers, the top 69%. It last wiped 23d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 11.8 days | between real wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 0% | else halves by day 1 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 5 Oct, 07:3823d ago | 1 | – | running | 0 |
| Wed 23 Sep, 13:0235d ago | 1 | halved by day 1 | 11.8 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 172.240.87.216:29635 |
|---|---|
| Region | – |
| Max players | 16 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 5 Oct 2026, 07:38 UTC |
| Hostname | – |
| First seen | 23 Sep 2026 |
| Map | Procedural Map |
| Size | 2000 |
| Seed | 50000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 154 on average | 27/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 133/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average | 36/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 13/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 3/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 1/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does A Shockbyte Rust Server have?
A region is not published by A Shockbyte Rust Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 172.240.87.216:29635.
A.2What is the online status and reliability of A Shockbyte Rust Server?
Right now, A Shockbyte Rust Server is offline, and the last time it was seen was 7 days 20 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 23 September 2026.
A.3What version of Rust is run on A Shockbyte Rust Server?
A Shockbyte Rust Server is running Rust network protocol 2634 and build 166652 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4When are wipes carried out on A Shockbyte Rust Server?
There are not yet enough recorded wipes for A Shockbyte Rust Server to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 23 days 19 hours.
A.5What happens on A Shockbyte Rust Server when wipe day arrives?
The average busiest point of recent wipes was 1 players. The crowd reached its maximum 1 hours after the latest wipe. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. If not, the population dropped below half by day 1.
Population
A.6How does A Shockbyte Rust Server compare with other Rust servers in the rankings?
Ranked by player hours across seven days, A Shockbyte Rust Server holds #15,419, in the top 69% of all ranked servers.
A.7What is the population level of A Shockbyte Rust Server?
The last recorded sighting of A Shockbyte Rust Server was 7 days 20 hours ago; it is offline now.
Tags and filters
A.8How should the tags on A Shockbyte Rust Server be interpreted?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp16 (Max players): 16 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which A Shockbyte Rust Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that A Shockbyte Rust Server fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.10Under what rules and settings does A Shockbyte Rust Server operate?
No gather rate appears in the name of A Shockbyte Rust Server. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC is not in use; Valve's anti-cheat is off.
A.11What is the map for A Shockbyte Rust Server?
The game generates A Shockbyte Rust Server's procedural map at size 2,000, from seed 50000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.12What steps are required to join A Shockbyte Rust Server?
Enter client.connect 172.240.87.216:29635 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp16,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp16 | Max players. 16 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs166652 | Build. The game build is 166652. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.