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ZombieSurvival Private Test

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 9d ago · 172.59.128.1:28015

Abstract

We describe the public Rust server ZombieSurvival Private Test, reached at 172.59.128.1:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,887 of all servers, the top 63%. It last wiped 16d ago.

Keywordsmodded carbon pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/303% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,887top 63%
Last wipe16d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 63% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k15 Oct17 Oct19 Oct21 Oct23 Oct25 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address172.59.128.1:28015
Region–
Max players30
Group limit8, the default
Wipe schedule–
Last wipe12 Oct 2026, 06:12 UTC
Hostname–
First seen15 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2], pve wipes and settings [3], servers with undead in the name [4] and next Rust wipe times [5].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 246 on average73/2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 236 on average190/2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 101 on average28/200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average113/200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 52 on average53/100
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 52 on average30/300

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does ZombieSurvival Private Test have?

No region is published by ZombieSurvival Private Test. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 172.59.128.1:28015.

A.2How reliable is ZombieSurvival Private Test, and is it currently online?

Right now, ZombieSurvival Private Test is offline, and the last time it was seen was 9 days 13 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 15 October 2026 by Rust Statistics.

A.3What is the Rust version for ZombieSurvival Private Test?

The version of Rust on ZombieSurvival Private Test is network protocol 2634 and build 167398, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4When are wipes carried out on ZombieSurvival Private Test?

Too few wipes by ZombieSurvival Private Test have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 16 days 5 hours.

Population

A.5What is the rank of ZombieSurvival Private Test among Rust servers?

The seven-day player-hours ranking puts ZombieSurvival Private Test at #13,887, within the top 63% of ranked servers.

A.6What is the population level of ZombieSurvival Private Test?

The last recorded sighting of ZombieSurvival Private Test was 9 days 13 hours ago; it is offline now.

Tags, lists

A.7What do the tags associated with ZombieSurvival Private Test signify?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp30 (Max players): The slot count is 30; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^p (PvE): Player fighting is off; danger comes from the world; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): The plugin framework is Carbon, which ZombieSurvival Private Test publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can ZombieSurvival Private Test be found among the Rust Statistics lists and filters?

Modded Rust servers, Rust PvE servers: live list and Rust servers named for zombies are the Rust Statistics lists that ZombieSurvival Private Test fits. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules, settings, map

A.9What are the settings and rules that govern ZombieSurvival Private Test?

The name of ZombieSurvival Private Test states no gather rate. The group cap is 8 players, which is the default in the game. pve is the game mode here; fighting other players is excluded. Plugins or settings change the game; the browser files it under Modded. Plugins number Carbon on this server. VAC, Valve's anti-cheat, is enabled.

A.10On which map does ZombieSurvival Private Test take place?

The game generates the map on ZombieSurvival Private Test; that format is procedural.

How to join

A.11How do you connect to ZombieSurvival Private Test?

Press F1 inside Rust to open the console and enter client.connect 172.59.128.1:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp30,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167398,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp30Max players. The slot count is 30.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167398Build. This server runs game build 167398.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Gameplay
^pPvE. Player fighting is off; danger comes from the world.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Pve wipes and settings. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Servers with undead in the name. ruststatistics.org/top-rust-zombie-servers.
  5. [5]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.