HyperNode | Rust Development Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 21d ago · 172.96.160.200:7700
Abstract
We describe the public Rust server HyperNode | Rust Development Server, reached at 172.96.160.200:7700. It is offline at the last check, against a seven-day mean of 01. It ranks #15,919 of all servers, the top 72%. It last wiped 23d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 72% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 15.3 days | between real wipes |
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 5 Oct, 14:5523d ago | 0 | – | running | 0 |
| Sun 20 Sep, 07:1038d ago | 0 | – | 15.3 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 172.96.160.200:7700 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 5 Oct 2026, 14:55 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3500 |
| Seed | 123456789 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 157 on average | 205/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average | 121/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average | 183/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average | 126/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 19/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of HyperNode | Rust Development Server?
A region is not published by HyperNode | Rust Development Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 172.96.160.200:7700 is its address.
A.2What is the reliability of HyperNode | Rust Development Server, and is it online?
Right now, HyperNode | Rust Development Server is offline, and the last time it was seen was 21 days 5 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.
A.3What is the Rust version for HyperNode | Rust Development Server?
Rust network protocol 2634 and build 166652 is the version that HyperNode | Rust Development Server runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4On what cycle does HyperNode | Rust Development Server wipe?
The record of HyperNode | Rust Development Server's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 23 days 5 hours ago.
A.5What happens on HyperNode | Rust Development Server when wipe day arrives?
The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 1 hours after it began.
Player count
A.6What position does HyperNode | Rust Development Server occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts HyperNode | Rust Development Server at #15,919, within the top 72% of ranked servers.
A.7What is the population level of HyperNode | Rust Development Server?
The last recorded sighting of HyperNode | Rust Development Server was 21 days 5 hours ago; it is offline now.
Tags and filters
A.8How should the tags on HyperNode | Rust Development Server be interpreted?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which HyperNode | Rust Development Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can HyperNode | Rust Development Server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include HyperNode | Rust Development Server: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.10What are the settings and rules that govern HyperNode | Rust Development Server?
Its name carries no gather rate for HyperNode | Rust Development Server. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.
A.11What map is in use on HyperNode | Rust Development Server?
Generated by the game from seed 123456789, the procedural map on HyperNode | Rust Development Server measures 3,500. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.12How do you connect to HyperNode | Rust Development Server?
Enter client.connect 172.96.160.200:7700 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://hypernode.gg/.
Appendix BServer tags
What each of the server's tags means. Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp40 | Max players. The slot count is 40. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs166652 | Build. Build 166652 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.