DownInTheValley
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 7m ago · 173.214.174.22:28015
Abstract
We describe the public Rust server DownInTheValley, reached at 173.214.174.22:28015 and hosted in NA. At the last check it held 0 of 100 places, against a seven-day mean of 01. It ranks #15,344 of all servers, the top 69%, and #1522 in NA. It last wiped 15d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers, the top 82% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 173.214.174.22:28015 |
|---|---|
| Region | NA |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Oct 2026, 00:44 UTC |
| Hostname | – |
| First seen | 13 Oct 2026 |
| Map | Procedural Map |
| Size | 5000 |
| Seed | 1234 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North American Rust servers [2], modded Rust population table [3] and next Rust wipe times [4].
| Server | Players |
|---|---|
| Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 40 on average | 44/100 |
| [US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on average | 44/50 |
| [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average | 10/100 |
| [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average | 16/175 |
| Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average | 9/150 |
| Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average | 9/90 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Does DownInTheValley perform well?
Its average server fps over the last 48 hours was 176, with a minimum of 129. The highest number of entities it carried was 145,065, comprising buildings, deployables and all other objects. Memory use peaked at 4,093 MB. Players experience lag when fps is low and the entity count is rising.
A.2In which location is DownInTheValley based?
The NA tag places DownInTheValley in North America, as it lists itself. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 173.214.174.22:28015.
A.3What is the reliability of DownInTheValley, and is it online?
DownInTheValley is currently online. Based on the uptime it reports, the last restart occurred about 3 days 20 hours ago. The server was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first observed on 13 October 2026 by Rust Statistics.
A.4What is the Rust version for DownInTheValley?
Rust network protocol 2635 and build 168909 is the version that DownInTheValley runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5When are wipes carried out on DownInTheValley?
There are not yet enough recorded wipes for DownInTheValley to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 15 days 22 hours ago.
Player count
A.6What position does DownInTheValley occupy in the ranking of Rust servers?
On player hours over seven days DownInTheValley is #15,344, within the top 69% of all ranked servers; within North America it is #1,522.
A.7At what level does DownInTheValley operate in terms of players?
The current population of DownInTheValley is 0, drawn from 100 slots. The seven-day average for this server is 0 players.
Tags and filters
A.8How should the tags on DownInTheValley be interpreted?
Tags from DownInTheValley, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): It offers 100 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; NA (North America): In the server browser it is filed under North America. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can DownInTheValley be found among the Rust Statistics lists and filters?
These Rust Statistics lists include DownInTheValley: Modded Rust servers and North American server statistics. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.10Under what rules and settings does DownInTheValley operate?
The name of DownInTheValley states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
A.11What is the map for DownInTheValley?
The game generates DownInTheValley's procedural map at size 5,000, from seed 1234. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.12How do you connect to DownInTheValley?
Enter client.connect 173.214.174.22:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,NA,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp100 | Max players. It offers 100 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Region | |
NA | North America. In the server browser it is filed under North America. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. North American Rust servers. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.