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Wait...What? |Raid Bases and QOL Mods

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Online · checked 12m ago · 173.225.104.218:28080

Abstract

We describe the public Rust server Wait...What? |Raid Bases and QOL Mods, reached at 173.225.104.218:28080. At the last check it held 1 of 50 places, against a seven-day mean of 0 and a peak of 31. It ranks #4,787 of all servers, the top 21%. It last wiped 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/502% full
In the queue0no queue
Seven-day mean0peak 3, 48 h peak 2
Rank2#4,787top 21%
Last wipe27d agono schedule published
Next wipe37d 2hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.511.5217:0002:0011:0020:0005:0014:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020017:0002:0011:0020:0005:0014:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 21% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak9players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 2hforce wipefw
Thu 3 Dec, 19:0035d 2hforce wipefw
02.557.510+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 9, 28 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 21:46fw27d ago 9 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Wait...What? |Raid Bases and QOL Mods
Figure 5: The map: Procedural Map, size 4050, seed 1501002809. Open on RustMaps.
Table 5: The server's published settings.
Address173.225.104.218:28080
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 21:46 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4050
Seed1501002809

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and next Rust wipe times [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average166/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average185/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average81/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average258/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average349/350

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of Wait...What? |Raid Bases and QOL Mods smooth?

Over the past 48 hours, it ran at an average of 84 server fps, with a low of 62. Its entity count reached a maximum of 120,306, including buildings, deployables and all other world objects. Its highest memory usage was 3,451 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of Wait...What? |Raid Bases and QOL Mods?

A region is not published by Wait...What? |Raid Bases and QOL Mods. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 173.225.104.218:28080.

A.3How reliable is Wait...What? |Raid Bases and QOL Mods, and is it currently online?

Wait...What? |Raid Bases and QOL Mods is currently online. It last restarted around 6 hours ago, according to its reported uptime. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What is the Rust version for Wait...What? |Raid Bases and QOL Mods?

Wait...What? |Raid Bases and QOL Mods is running Rust network protocol 2635 and build 168909 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5When are wipes carried out on Wait...What? |Raid Bases and QOL Mods?

Once a month, Wait...What? |Raid Bases and QOL Mods wipes in line with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. 27 days 18 hours have passed since the current world was generated.

A.6What characterises wipe day on Wait...What? |Raid Bases and QOL Mods?

Across its recent wipes, the average peak population was 9 players. The peak on the latest wipe came 28 hours after it began.

Player count

A.7How does Wait...What? |Raid Bases and QOL Mods compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Wait...What? |Raid Bases and QOL Mods at #4,787, within the top 21% of ranked servers.

A.8What is the population level of Wait...What? |Raid Bases and QOL Mods?

On Wait...What? |Raid Bases and QOL Mods, 1 of the 50 slots are occupied at present. The peak over seven days is 3, against an average of 0. The busiest hour of the last 48 is 00:00 UTC, averaging 1 players.

Tags and filters

A.9How should the tags on Wait...What? |Raid Bases and QOL Mods be interpreted?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which Wait...What? |Raid Bases and QOL Mods publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can Wait...What? |Raid Bases and QOL Mods be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Wait...What? |Raid Bases and QOL Mods fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.11Under what rules and settings does Wait...What? |Raid Bases and QOL Mods operate?

No gather rate appears in the name of Wait...What? |Raid Bases and QOL Mods. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.

A.12What is the map for Wait...What? |Raid Bases and QOL Mods?

Generated by the game from seed 1501002809, the procedural map on Wait...What? |Raid Bases and QOL Mods measures 4,050. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.13What steps are required to join Wait...What? |Raid Bases and QOL Mods?

Enter client.connect 173.225.104.218:28080 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp50Max players. 50 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.