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Chicago Chill No-Decay

Rust Statistics

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Online · checked 13m ago · 173.234.31.2:28035

Abstract

We describe the public Rust server Chicago Chill No-Decay, reached at 173.234.31.2:28035. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 11. It ranks #10,563 of all servers, the top 47%. It last wiped 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmodded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#10,563top 47%
Last wipe26d agono schedule published
Next wipe38d 12hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123407:0016:0001:0010:0019:0004:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020007:0016:0001:0010:0019:0004:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 47% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak3players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:008d 12hforce wipefw
Thu 3 Dec, 19:0036d 12hforce wipefw
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 17:59fw26d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Chicago Chill No-Decay
Figure 5: The map: Procedural Map, size 4250, seed 1583848389. Open on RustMaps.
Table 5: The server's published settings.
Address173.234.31.2:28035
Region–
Max players50
Group limit12 max
Wipe schedule–
Last wipe1 Oct 2026, 18:37 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4250
Seed1583848389

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and next Rust wipe times [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average84/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average127/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average82/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average31/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average6/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average13/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does Chicago Chill No-Decay perform well?

The server fps averaged 107 over the last 48 hours, never dropping below 73. The highest number of entities it carried was 107,236, comprising buildings, deployables and all other objects. Its highest memory usage was 3,641 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does Chicago Chill No-Decay have?

There is no region published for Chicago Chill No-Decay. Rust Statistics does not look up the machine's location; it shows where the server says it is. 173.234.31.2:28035 is its address.

A.3How reliable is Chicago Chill No-Decay, and is it currently online?

Chicago Chill No-Decay is online at this time. It last restarted around 9 hours ago, according to its reported uptime. The server was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.

A.4What version of Rust is run on Chicago Chill No-Decay?

The version of Rust on Chicago Chill No-Decay is network protocol 2635 and build 168909, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5When are wipes carried out on Chicago Chill No-Decay?

Once a month, Chicago Chill No-Decay wipes in line with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. 26 days 11 hours have passed since the current world was generated.

A.6What happens on Chicago Chill No-Decay when wipe day arrives?

Across its recent wipes, the average peak population was 3 players. The crowd reached its maximum 8 hours after the latest wipe.

Player count

A.7How does Chicago Chill No-Decay compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Chicago Chill No-Decay at #10,563, within the top 47% of ranked servers.

A.8At what level does Chicago Chill No-Decay operate in terms of players?

On Chicago Chill No-Decay, 0 of the 50 slots are occupied at present. Over the last week the count averages 0 players and reaches 1 at its height.

Tags, lists

A.9What do the tags associated with Chicago Chill No-Decay signify?

Tags from Chicago Chill No-Decay, read by the game's server browser, are gmvanilla (Game mode): Survival on vanilla rules; mp50 (Max players): The slot count is 50; ts12 (Group limit): 12 is the maximum team size; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can Chicago Chill No-Decay be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Chicago Chill No-Decay fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.11What are the settings and rules that govern Chicago Chill No-Decay?

No gather rate appears in the name of Chicago Chill No-Decay. A group holds at most 12 players. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.

A.12On which map does Chicago Chill No-Decay take place?

Size 4,250 and seed 1583848389 define the procedural, game-generated map on Chicago Chill No-Decay. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.13What steps are required to join Chicago Chill No-Decay?

Press F1 inside Rust to open the console and enter client.connect 173.234.31.2:28035. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at https://logicservers.com/game-servers/rust.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts12,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp50Max players. The slot count is 50.
ts12Group limit. 12 is the maximum team size.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

Raidable bases, Convoy,Scrap heli storage, Zombies, Extra recyclers No toxicity- verbal or text (this means no racism, sexism, bigotry, or excessive name calling) No-decay Monthly Map and BP wipes Come join us in discord @ https://discord.gg/RJRHrWyzAD

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.