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Legendary Rust V 2.0

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 20h ago · 173.237.37.157:2153

Abstract

We describe the public Rust server Legendary Rust V 2.0, reached at 173.237.37.157:2153. It is offline at the last check, against a seven-day mean of 01. It ranks #15,432 of all servers, the top 69%. It last wiped 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,432top 69%
Last wipe26d agono schedule published
Next wipe38d 6hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123413:0018:0000:0005:0011:0016:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020013:0018:0000:0005:0011:0016:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:008d 6hforce wipefw
Thu 3 Dec, 19:0036d 6hforce wipefw
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 18:53fw26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Legendary Rust V 2.0
Figure 5: The map: Procedural Map, size 4500, seed 300971. Open on RustMaps.
Table 5: The server's published settings.
Address173.237.37.157:2153
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 20:07 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4500
Seed300971

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and upcoming Rust wipes [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average187/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average133/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average152/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average136/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average14/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average44/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does Legendary Rust V 2.0 perform well?

The server fps averaged 136 over the last 48 hours, never dropping below 101. The highest number of entities it carried was 120,433, comprising buildings, deployables and all other objects. The peak memory usage was 4,818 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of Legendary Rust V 2.0?

A region is not published by Legendary Rust V 2.0. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 173.237.37.157:2153.

A.3What is the online status and reliability of Legendary Rust V 2.0?

Right now, Legendary Rust V 2.0 is offline, and the last time it was seen was 20 hours ago. Based on the uptime it reports, the last restart occurred about 4 days 21 hours ago. Of the 168 hours in the last 7 full days, 141 were served, an availability of 84%. It was first observed on 13 September 2026 by Rust Statistics.

A.4What is the Rust version for Legendary Rust V 2.0?

Rust network protocol 2635 and build 168909 is the version that Legendary Rust V 2.0 runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5What schedule does Legendary Rust V 2.0 follow for wipes?

The only wipe for Legendary Rust V 2.0 is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The current world has been running for 26 days 16 hours.

A.6What characterises wipe day on Legendary Rust V 2.0?

Recent wipes saw an average peak of 1 players. The crowd reached its maximum 3 hours after the latest wipe.

Population

A.7What is the rank of Legendary Rust V 2.0 among Rust servers?

The seven-day player-hours ranking puts Legendary Rust V 2.0 at #15,432, within the top 69% of ranked servers.

A.8At what level does Legendary Rust V 2.0 operate in terms of players?

At this moment Legendary Rust V 2.0 is offline, having last been seen 20 hours ago. The seven-day average for this server is 0 players.

Tags and filters

A.9How should the tags on Legendary Rust V 2.0 be interpreted?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): It offers 50 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which Legendary Rust V 2.0 publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can Legendary Rust V 2.0 be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Legendary Rust V 2.0 fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.11Under what rules and settings does Legendary Rust V 2.0 operate?

No gather rate appears in the name of Legendary Rust V 2.0. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.

A.12What map is in use on Legendary Rust V 2.0?

Generated by the game from seed 300971, the procedural map on Legendary Rust V 2.0 measures 4,500. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.13What is the process for joining Legendary Rust V 2.0?

Press F1 inside Rust to open the console and enter client.connect 173.237.37.157:2153. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp50Max players. It offers 50 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.