Karnage Rust PVE
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 10m ago · 173.240.152.7:26925
Abstract
We describe the public Rust server Karnage Rust PVE, reached at 173.240.152.7:26925. At the last check it held 0 of 40 places, against a seven-day mean of 0 and a peak of 11. It ranks #14,566 of all servers, the top 65%. It last wiped 8d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes vanilla modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 65% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 14.9 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 0% | else halves by day 2 |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 17h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 17h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 20 Oct, 18:108d ago | 1 | – | running | 0 |
| Fri 2 Oct, 14:3426d ago | 0 | – | 18.2 d | 0 |
| Sun 20 Sep, 23:5238d ago | 1 | halved by day 2 | 11.6 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 173.240.152.7:26925 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 20 Oct 2026, 18:10 UTC |
| Hostname | – |
| First seen | 20 Sep 2026 |
| Map | Procedural Map |
| Size | 4000 |
| Seed | 1 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average | 31/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 4/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 78 on average | 67/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 70 on average | 32/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average | 1/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 63 on average | 115/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does Karnage Rust PVE run?
The server fps averaged 96 over the last 48 hours, never dropping below 31. Buildings, deployables and all other world objects counted together reached a maximum of 98,909 entities. Its highest memory usage was 2,837 MB. Players experience lag when fps is low and the entity count is rising.
A.2What is the location of Karnage Rust PVE?
No region is published by Karnage Rust PVE. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 173.240.152.7:26925.
A.3What is the reliability of Karnage Rust PVE, and is it online?
At the present moment, Karnage Rust PVE is online. Based on the uptime it reports, the last restart occurred about 8 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. It was first observed on 20 September 2026 by Rust Statistics.
A.4What is the Rust version for Karnage Rust PVE?
Rust network protocol 2635 and build 168909 is the version that Karnage Rust PVE runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5On what cycle does Karnage Rust PVE wipe?
Once a month, Karnage Rust PVE wipes in line with the force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The current world has been running for 8 days 7 hours. The tags show that the server wipes monthly.
A.6What characterises wipe day on Karnage Rust PVE?
The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 17 hours after it began. Half the peak was sustained until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 2.
Player count
A.7What is the rank of Karnage Rust PVE among Rust servers?
Ranked by player hours across seven days, Karnage Rust PVE holds #14,566, in the top 65% of all ranked servers.
A.8At what level does Karnage Rust PVE operate in terms of players?
On Karnage Rust PVE, 0 of the 40 slots are occupied at present. Averaged over the last seven days: 0 players; the same period peaks at 1.
Tags and filters
A.9What do the tags associated with Karnage Rust PVE signify?
Tags from Karnage Rust PVE, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp40 (Max players): 40 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can Karnage Rust PVE be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Karnage Rust PVE fits are: Modded Rust servers. These filters on the server list return it: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Settings and map
A.11What are the settings and rules that govern Karnage Rust PVE?
The name of Karnage Rust PVE states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. By its own label, vanilla, nothing is changed from Facepunch's release: rates, kits and rules are as shipped. VAC, Valve's anti-cheat, is enabled.
A.12What is the map for Karnage Rust PVE?
The game generates Karnage Rust PVE's procedural map at size 4,000, from seed 1. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.13What is the process for joining Karnage Rust PVE?
Press F1 inside Rust to open the console and enter client.connect 173.240.152.7:26925. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp40 | Max players. 40 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^m | Monthly. Facepunch's force wipe sets the schedule: wipes take place once a month. |
| Difficulty | |
^v | Vanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.