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Always Small Maps 2x less decay

Rust Statistics

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Online · checked 10m ago · 173.90.239.20:28015

Abstract

We describe the public Rust server Always Small Maps 2x less decay, reached at 173.90.239.20:28015. At the last check it held 0 of 100 places, against a seven-day mean of 0 and a peak of 21. It ranks #7,225 of all servers, the top 33%. It last wiped 27d ago.

Keywords2x gather modded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 1
Rank2#7,225top 33%
Last wipe27d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75100:0009:0018:0003:0012:0022:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040000:0009:0018:0003:0012:0022:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep.

4Rank

The server stands in the top 33% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap2.7 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak2players, last three wipes
Crowd held50%else halves by day 2
Sat 10 OctThu 1 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 10 Oct, 01:3818d ago 2 – running 0
Thu 1 Oct, 21:14fw27d ago 2 held half 8.2 d 0
Fri 25 Sep, 23:3932d ago 3 halved by day 2 5.9 d 1
Fri 25 Sep, 16:1133d ago 3 – 0.3 d 0
Thu 24 Sep, 16:4434d ago 1 – 1 d 0
Thu 24 Sep, 08:5034d ago 1 – 0.3 d 0
Sat 19 Sep, 22:1139d ago 1 held half 4.4 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Always Small Maps 2x less decay
Figure 5: The map: Procedural Map, size 3000, seed 1305954996. Open on RustMaps.
Table 4: The server's published settings.
Address173.90.239.20:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 21:14 UTC
Hostname–
First seen18 Sep 2026
MapProcedural Map
Size3000
Seed1305954996

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are find a 2x rust server [2], modded server list with rates [3] and upcoming Rust wipes [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 795 on average478/550
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 594 on average230/250
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 367 on average165/200
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 347 on average122/165
Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 324 on average595/690
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 312 on average86/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of Always Small Maps 2x less decay smooth?

The server fps averaged 237 over the last 48 hours, never dropping below 228. Buildings, deployables and all other world objects counted together reached a maximum of 46,300 entities. Its highest memory usage was 2,524 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does Always Small Maps 2x less decay have?

No region is published by Always Small Maps 2x less decay. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 173.90.239.20:28015 is its address.

A.3How reliable is Always Small Maps 2x less decay, and is it currently online?

Always Small Maps 2x less decay is currently online. The uptime it reports indicates a restart about 6 hours ago. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. The first record of it by Rust Statistics dates to 18 September 2026.

A.4What version of Rust is run on Always Small Maps 2x less decay?

Always Small Maps 2x less decay is running Rust network protocol 2635 and build 168909 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5On what cycle does Always Small Maps 2x less decay wipe?

Prediction of the next wipe is impossible for Always Small Maps 2x less decay, which wipes irregularly. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 27 days 2 hours have passed since the current world was generated.

A.6What happens on Always Small Maps 2x less decay when wipe day arrives?

The average busiest point of recent wipes was 2 players. The peak on the latest wipe came 14 hours after it began. Half the peak was sustained until the next wipe in 50% of recent wipes. Otherwise, a fall below half took place by day 2.

Population

A.7How does Always Small Maps 2x less decay compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Always Small Maps 2x less decay at #7,225, within the top 33% of ranked servers.

A.8How would you characterise the player activity on Always Small Maps 2x less decay?

On Always Small Maps 2x less decay, 0 of the 100 slots are occupied at present. Averaged over the last seven days: 0 players; the same period peaks at 2. The busiest hour of the last 48 is 16:00 UTC, averaging 1 players.

Tags, lists

A.9What is the meaning of the tags on Always Small Maps 2x less decay?

Tags from Always Small Maps 2x less decay, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can Always Small Maps 2x less decay be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Always Small Maps 2x less decay fits are: Rust servers with a 2x gather rate and Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.

Rules, settings, map

A.11Under what rules and settings does Always Small Maps 2x less decay operate?

At 2x gather, Always Small Maps 2x less decay states its rate in the server name itself. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.

A.12What map is in use on Always Small Maps 2x less decay?

The game generates Always Small Maps 2x less decay's procedural map at size 3,000, from seed 1305954996. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.13What is the process for joining Always Small Maps 2x less decay?

Enter client.connect 173.90.239.20:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp100Max players. The slot count is 100.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

We get it! Sometimes the maps are just to large! We always try to use maps no larger than 3500 This map is 3000 in size Smooth servers with anti cheat tools installed Relax and have fun!! 2X Extra Scrap My mini commands / mymini /fmini /nomini

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Find a 2x rust server. ruststatistics.org/top-2x-rust-servers.
  3. [3]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.