Hop Diggity Vanilla+
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 8d ago · 174.21.163.169:28015
Abstract
We describe the public Rust server Hop Diggity Vanilla+, reached at 174.21.163.169:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,238 of all servers, the top 68%. It last wiped 17d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 9 days | between real wipes |
| On rhythm | 67% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 50% | else halves by day 2 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 12 Oct, 17:1317d ago | 1 | – | running | 1 |
| Sat 10 Oct, 16:5319d ago | 1 | held half | 2 d | 1 |
| Wed 30 Sep, 17:0429d ago | 1 | – | 10 d | 0 |
| Mon 21 Sep, 16:2338d ago | 1 | halved by day 2 | 9 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 174.21.163.169:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 12 Oct 2026, 17:13 UTC |
| Hostname | – |
| First seen | 15 Sep 2026 |
| Map | Custom Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 151 on average | 108/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 131/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 160/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average | 66/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average | 187/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average | 349/350 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does Hop Diggity Vanilla+ have?
A region is not published by Hop Diggity Vanilla+. Rust Statistics does not look up the machine's location; it shows where the server says it is. 174.21.163.169:28015 is its address.
A.2What is the reliability of Hop Diggity Vanilla+, and is it online?
At the present moment, Hop Diggity Vanilla+ is offline; it was last seen 8 days 1 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 15 September 2026 by Rust Statistics.
A.3What version of Rust is run on Hop Diggity Vanilla+?
Hop Diggity Vanilla+ is running Rust network protocol 2634 and build 167781 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4What schedule does Hop Diggity Vanilla+ follow for wipes?
No next wipe can be predicted for Hop Diggity Vanilla+ since its wipes occur at irregular intervals. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 17 days 2 hours ago.
A.5How would you describe wipe day on Hop Diggity Vanilla+?
Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began. For 50% of recent wipes, the population did not fall below half the peak before the next wipe. If not, the population dropped below half by day 2.
Player count
A.6What position does Hop Diggity Vanilla+ occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts Hop Diggity Vanilla+ at #15,238, within the top 68% of ranked servers.
A.7How would you characterise the player activity on Hop Diggity Vanilla+?
At this moment Hop Diggity Vanilla+ is offline, having last been seen 8 days 1 hours ago.
Tags and filters
A.8How should the tags on Hop Diggity Vanilla+ be interpreted?
Tags from Hop Diggity Vanilla+, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): It offers 10 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can Hop Diggity Vanilla+ be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Hop Diggity Vanilla+: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.10What are the settings and rules that govern Hop Diggity Vanilla+?
Its name carries no gather rate for Hop Diggity Vanilla+. At 8 players, the group limit equals the game's default. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.
How to join
A.11What steps are required to join Hop Diggity Vanilla+?
Enter client.connect 174.21.163.169:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp10 | Max players. It offers 10 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs167781 | Build. Build 167781 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.