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[US] Sentinel Main Test | Vanilla | Weekly

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 13d ago · 174.57.113.24:28040

Abstract

We describe the public Rust server [US] Sentinel Main Test | Vanilla | Weekly, reached at 174.57.113.24:28040 and hosted in NA. It is offline at the last check, against a seven-day mean of 01. It ranks #15,140 of all servers, the top 70%, and #1555 in NA. It last wiped 19d ago on a published weekly schedule; the next wipe is expected Saturday 31 October, 03:09 UTC, weekly: 7 days after its last wipe.

Keywordsweekly wipes vanilla modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,140top 70%; #1555 in NA
Last wipe19d agoweekly schedule
Next wipe31d 19hSat 31 Oct, 03:09 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct.

4Rank

The server stands in the top 70% of all ranked servers, the top 84% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k10 Oct13 Oct15 Oct18 Oct20 Oct23 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Saturday 31 October, 03:09 UTC, in 1d 19h. Weekly: 7 days after its last wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [US] Sentinel Main Test | Vanilla | Weekly
Figure 4: The map: Custom Map, size 4250, seed 1337.
Table 3: The server's published settings.
Address174.57.113.24:28040
RegionNA
Max players10
Group limit8, the default
Wipe scheduleweekly
Last wipe10 Oct 2026, 03:09 UTC
Hostname–
First seen10 Oct 2026
MapCustom Map
Size4250
Seed1337
Custom mapdownload

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North America server population [2], modded server list with rates [3] and upcoming Rust wipes [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average4/100
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average2/150
Rusty Moose |US Main|NA · groups of 12+ · weekly · 251 on average22/250
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average31/250
Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 204 on average247/275
Rustoria.co - US MondaysNA · groups of 12+ · weekly · 156 on average181/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of [US] Sentinel Main Test | Vanilla | Weekly?

The NA tag places [US] Sentinel Main Test | Vanilla | Weekly in North America, as it lists itself. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 174.57.113.24:28040.

A.2What is the online status and reliability of [US] Sentinel Main Test | Vanilla | Weekly?

Right now, [US] Sentinel Main Test | Vanilla | Weekly is offline, and the last time it was seen was 13 days 1 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 10 October 2026.

A.3What is the Rust version for [US] Sentinel Main Test | Vanilla | Weekly?

Rust network protocol 2634 and build 167398 is the version that [US] Sentinel Main Test | Vanilla | Weekly runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4What schedule does [US] Sentinel Main Test | Vanilla | Weekly follow for wipes?

An estimate derived from weekly: 7 days after its last wipe gives the next wipe for [US] Sentinel Main Test | Vanilla | Weekly. On Saturday 31 October at 03:09 UTC the next wipe is expected. The current world has been running for 19 days 4 hours. A weekly wipe schedule is published in the server's tags.

Population

A.5What is the rank of [US] Sentinel Main Test | Vanilla | Weekly among Rust servers?

The seven-day player-hours ranking gives [US] Sentinel Main Test | Vanilla | Weekly #15,140, in the top 70% of ranked servers and #1,555 in North America.

A.6At what level does [US] Sentinel Main Test | Vanilla | Weekly operate in terms of players?

The last recorded sighting of [US] Sentinel Main Test | Vanilla | Weekly was 13 days 1 hours ago; it is offline now.

Tags, lists

A.7What do the tags associated with [US] Sentinel Main Test | Vanilla | Weekly signify?

The game's server browser reads gmvanilla (Game mode): Survival on vanilla rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^w (Weekly): The server wipes weekly; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; NA (North America): North America is the region it appears under in the server browser; rustmaps (Custom tag): This is not a standard Rust tag: it was set by the owner or by a plugin, which [US] Sentinel Main Test | Vanilla | Weekly publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can [US] Sentinel Main Test | Vanilla | Weekly be found among the Rust Statistics lists and filters?

Modded Rust servers and North American server statistics are the Rust Statistics lists that [US] Sentinel Main Test | Vanilla | Weekly fits. It appears under the following filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Settings and map

A.9Which settings and rules are in force on [US] Sentinel Main Test | Vanilla | Weekly?

No gather rate appears in the name of [US] Sentinel Main Test | Vanilla | Weekly. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. By its own label, vanilla, nothing is changed from Facepunch's release: rates, kits and rules are as shipped. The server has VAC on, Valve's anti-cheat.

A.10What is the map for [US] Sentinel Main Test | Vanilla | Weekly?

At 4,250, the map on [US] Sentinel Main Test | Vanilla | Weekly is custom; the file is published, so this page offers it for download.

How to join

A.11What is the process for joining [US] Sentinel Main Test | Vanilla | Weekly?

Press F1 inside Rust to open the console and enter client.connect 174.57.113.24:28040. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,^w,^v,NA,gmvanilla,cs167398,ts8,^o^z,rustmaps.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp10Max players. The slot count is 10.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167398Build. This server runs game build 167398.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Wipe schedule
^wWeekly. The server wipes weekly.
Difficulty
^vVanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
Region
NANorth America. North America is the region it appears under in the server browser.
Other
rustmapsCustom tag. This is not a standard Rust tag: it was set by the owner or by a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. North America server population. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.