[US] Sentinel Main Test | Vanilla | Weekly
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 5h ago · 174.57.83.70:28040
Abstract
We describe the public Rust server [US] Sentinel Main Test | Vanilla | Weekly, reached at 174.57.83.70:28040 and hosted in NA. It is offline at the last check, against a seven-day mean of 01. It ranks #15,339 of all servers, the top 69%, and #1521 in NA. It last wiped 18d ago on a published weekly schedule; the next wipe is expected Saturday 31 October, 03:09 UTC, weekly: 7 days after its last wipe.
Keywordsweekly wipes vanilla modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers, the top 82% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
The next wipe is expected Saturday 31 October, 03:09 UTC, in 2d 4h. Weekly: 7 days after its last wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 174.57.83.70:28040 |
|---|---|
| Region | NA |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 10 Oct 2026, 03:09 UTC |
| Hostname | – |
| First seen | 16 Oct 2026 |
| Map | Custom Map |
| Size | 4250 |
| Seed | 1337 |
| Custom map | download |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North America server population [2], modded Rust population table [3] and Rust wipe forecast [4].
| Server | Players |
|---|---|
| [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average | 8/100 |
| Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average | 12/150 |
| Rusty Moose |US Main|NA · groups of 12+ · weekly · 251 on average | 23/250 |
| Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average | 43/250 |
| Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 198 on average | 491/500 |
| Rustafied.com - US FridayNA · groups of 16+ · weekly · 155 on average | 16/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does [US] Sentinel Main Test | Vanilla | Weekly perform well?
The server fps averaged 72 over the last 48 hours, never dropping below 51. The highest number of entities it carried was 97,213, comprising buildings, deployables and all other objects. The peak memory usage was 6,771 MB. When fps is low and entity count climbs, players feel lag.
A.2In which location is [US] Sentinel Main Test | Vanilla | Weekly based?
In North America, according to its own listing, [US] Sentinel Main Test | Vanilla | Weekly appears with the NA tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 174.57.83.70:28040 is its address.
A.3What is the online status and reliability of [US] Sentinel Main Test | Vanilla | Weekly?
Right now, [US] Sentinel Main Test | Vanilla | Weekly is offline, and the last time it was seen was 5 hours ago. Based on the uptime it reports, the last restart occurred about 18 days 12 hours ago. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. The first record of it by Rust Statistics dates to 16 October 2026.
A.4What is the Rust version for [US] Sentinel Main Test | Vanilla | Weekly?
[US] Sentinel Main Test | Vanilla | Weekly is running Rust network protocol 2634 and build 167398 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.5What schedule does [US] Sentinel Main Test | Vanilla | Weekly follow for wipes?
An estimate derived from weekly: 7 days after its last wipe gives the next wipe for [US] Sentinel Main Test | Vanilla | Weekly. The server is due to wipe on Saturday 31 October at 03:09 UTC. The world currently in use was created 18 days 19 hours ago. A weekly wipe schedule is published in the server's tags.
Population
A.6What position does [US] Sentinel Main Test | Vanilla | Weekly occupy in the ranking of Rust servers?
The seven-day player-hours ranking gives [US] Sentinel Main Test | Vanilla | Weekly #15,339, in the top 69% of ranked servers and #1,521 in North America.
A.7How would you characterise the player activity on [US] Sentinel Main Test | Vanilla | Weekly?
The last recorded sighting of [US] Sentinel Main Test | Vanilla | Weekly was 5 hours ago; it is offline now. The seven-day average for this server is 0 players.
Tags, lists
A.8What do the tags associated with [US] Sentinel Main Test | Vanilla | Weekly signify?
Tags from [US] Sentinel Main Test | Vanilla | Weekly, read by the game's server browser, are gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167398 (Build): Build 167398 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^w (Weekly): A weekly wipe cycle applies; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; NA (North America): North America is the region it appears under in the server browser; rustmaps (Custom tag): This is not a standard Rust tag: it was set by the owner or by a plugin. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can [US] Sentinel Main Test | Vanilla | Weekly be found among the Rust Statistics lists and filters?
Modded Rust servers and North American server statistics are the Rust Statistics lists that [US] Sentinel Main Test | Vanilla | Weekly fits. You will find it on the server list filtered by: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Settings and map
A.10Which settings and rules are in force on [US] Sentinel Main Test | Vanilla | Weekly?
No gather rate appears in the name of [US] Sentinel Main Test | Vanilla | Weekly. At 8 players, the group limit equals the game's default. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. It describes itself as vanilla, which is to say this is the game as Facepunch ships it, with rates, kits and rules unaltered. The server has VAC on, Valve's anti-cheat.
A.11On which map does [US] Sentinel Main Test | Vanilla | Weekly take place?
At 4,250, the map on [US] Sentinel Main Test | Vanilla | Weekly is custom; the file is published, so this page offers it for download.
How to join
A.12What steps are required to join [US] Sentinel Main Test | Vanilla | Weekly?
Enter client.connect 174.57.83.70:28040 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,^w,^v,NA,gmvanilla,cs167398,ts8,^o^z,rustmaps.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. The mode is vanilla survival. |
mp10 | Max players. The slot count is 10. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs167398 | Build. Build 167398 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^w | Weekly. A weekly wipe cycle applies. |
| Difficulty | |
^v | Vanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
| Region | |
NA | North America. North America is the region it appears under in the server browser. |
| Other | |
rustmaps | Custom tag. This is not a standard Rust tag: it was set by the owner or by a plugin. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. North America server population. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.