CRUST
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 7m ago · 174.80.25.46:28015
Abstract
We describe the public Rust server CRUST, reached at 174.80.25.46:28015. At the last check it held 0 of 10 places, against a seven-day mean of 01. It ranks #15,411 of all servers, the top 69%. It last wiped 79d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 174.80.25.46:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 10 Aug 2026, 03:13 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3000 |
| Seed | 1962183905 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 155 on average | 166/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 127/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average | 182/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average | 137/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 15/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 53/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does CRUST run?
The server fps averaged 195 over the last 48 hours, never dropping below 179. Buildings, deployables and all other world objects counted together reached a maximum of 48,353 entities. Its highest memory usage was 3,398 MB. Players experience lag when fps is low and the entity count is rising.
A.2What is the location of CRUST?
A region is not published by CRUST. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 174.80.25.46:28015 is its address.
A.3What is the reliability of CRUST, and is it online?
At the present moment, CRUST is online. The uptime it reports indicates a restart about 3 days 7 hours ago. The server was up 100% of the time over the last 7 full days, 168 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What version of Rust is run on CRUST?
CRUST is running Rust network protocol 2632 and build 160556 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5When are wipes carried out on CRUST?
There are not yet enough recorded wipes for CRUST to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 79 days 7 hours.
Player count
A.6How does CRUST compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts CRUST at #15,411, within the top 69% of ranked servers.
A.7What is the population level of CRUST?
The current population of CRUST is 0, drawn from 10 slots. Averaged across the last seven days, the population is 0 players.
Tags, lists
A.8How should the tags on CRUST be interpreted?
gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2632 (Protocol): Your game must run protocol 2632 to connect; cs160556 (Build): The game build is 160556; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): The plugin framework is Carbon: these are the tags CRUST publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can CRUST be found among the Rust Statistics lists and filters?
The Rust Statistics lists that CRUST fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and map
A.10Under what rules and settings does CRUST operate?
Its name carries no gather rate for CRUST. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Plugins number Carbon on this server. The server has VAC off, Valve's anti-cheat.
A.11On which map does CRUST take place?
The game generates CRUST's procedural map at size 3,000, from seed 1962183905. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.12What steps are required to join CRUST?
Press F1 inside Rust to open the console and enter client.connect 174.80.25.46:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2632,gmrust,cs160556,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp10 | Max players. 10 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2632 | Protocol. Your game must run protocol 2632 to connect. |
cs160556 | Build. The game build is 160556. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. The plugin framework is Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.