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またーりtest

Rust Statistics

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Offline · checked 5h ago · 175.130.55.150:28115

Abstract

We describe the public Rust server またーりtest, reached at 175.130.55.150:28115. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #7,922 of all servers, the top 36%. It last wiped 6h ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/?no limit published
In the queue0no queue
Seven-day mean1peak 1, 48 h peak 1
Rank2#7,922top 36%
Last wipe6h agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75117:0019:0021:0010:0012:0011:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040017:0019:0021:0010:0012:0011:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 36% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1.9 daysbetween real wipes
On rhythm20%of its recent wipes
Wipe-day peak1players, last three wipes
Mon 26 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 28 Oct, 09:536h ago – – running 0
Mon 26 Oct, 13:112d ago 1 – 1.9 d 0
Fri 2 Oct, 14:0126d ago 1 – 24 d 0
Thu 1 Oct, 14:5627d ago 1 – 1 d 0
Wed 23 Sep, 08:4235d ago 1 – 8.3 d 0
Tue 22 Sep, 11:4036d ago 1 – 0.9 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of またーりtest
Figure 5: The map: またーりカスタムMAP, size 4000, seed 1337.
Table 4: The server's published settings.
Address175.130.55.150:28115
Region–
Max players–
Group limit10 max
Wipe schedule–
Last wipe28 Oct 2026, 09:53 UTC
Hostname–
First seen17 Sep 2026
MapまたーりカスタムMAP
Size4000
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 24 on average33/100
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 18 on average35/200
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 17 on average10/100
[JP] DON-tacos PvEEA · groups of 8+ · monthly · 11 on average11/100
#10-[搞就完了]10倍/10.28新档/无权/萌新首选EA · no group limit · 10 on average18/100
[守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新EA · no group limit · 10 on average22/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does またーりtest run?

The server fps averaged 236 over the last 48 hours, never dropping below 222. The highest number of entities it carried was 54,392, comprising buildings, deployables and all other objects. Its highest memory usage was 2,650 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does またーりtest have?

No region tag is published by またーりtest, but its name points to Asia. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 175.130.55.150:28115.

A.3What is the reliability of またーりtest, and is it online?

またーりtest is currently offline, with the last sighting 5 hours ago. It last restarted around 1 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 13 were served, an availability of 8%. The first record of it by Rust Statistics dates to 17 September 2026.

A.4What is the Rust version for またーりtest?

Rust network protocol 2635 and build 168909 is the version that またーりtest runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5On what cycle does またーりtest wipe?

Prediction of the next wipe is impossible for またーりtest, which wipes irregularly. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 6 hours.

A.6What characterises wipe day on またーりtest?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 1 hours after it began.

Player count

A.7What position does またーりtest occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts またーりtest at #7,922, within the top 36% of ranked servers.

A.8At what level does またーりtest operate in terms of players?

At this moment またーりtest is offline, having last been seen 5 hours ago. Averaged over the last seven days: 1 players; the same period peaks at 1. Averaging 1 players, 17:00 UTC was the busiest hour of the past 48.

Tags and filters

A.9What is the meaning of the tags on またーりtest?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): It offers 0 slots; ts10 (Group limit): A team holds no more than 10; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which またーりtest publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can またーりtest be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that またーりtest fits. These filters on the server list return it: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Settings and map

A.11Under what rules and settings does またーりtest operate?

No gather rate appears in the name of またーりtest. The team limit is 10 players. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.12What is the map for またーりtest?

The game generates またーりtest's procedural map at size 4,000, from seed 1337. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The name of the map is またーりカスタムMAP.

How to join

A.13How do you connect to またーりtest?

Press F1 inside Rust to open the console and enter client.connect 175.130.55.150:28115. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts10,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp0Max players. It offers 0 slots.
ts10Group limit. A team holds no more than 10.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.