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Zombie Island [PVE / PVP]

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 44d ago · 176.103.71.91:28015

Abstract

We describe the public Rust server Zombie Island [PVE / PVP], reached at 176.103.71.91:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,043 of all servers. It last wiped 44d ago on a published weekly schedule; the next wipe is expected Sunday 1 November, 18:01 UTC, weekly: 7 days after its last wipe.

Keywordsweekly wipes vanilla modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/250% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,043no region published
Last wipe44d agoweekly schedule
Next wipe34d 22hSun 1 Nov, 18:01 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

No rank history yet.
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Sunday 1 November, 18:01 UTC, in 4d 22h. Weekly: 7 days after its last wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address176.103.71.91:28015
Region–
Max players2
Group limit8, the default
Wipe scheduleweekly
Last wipe13 Sep 2026, 18:01 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2], tagged roleplay servers [3], rust zombie servers [4] and upcoming Rust wipes [5].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average132/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average190/225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average31/200
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average14/100
[EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 25 on average24/175
QS『芬达』100000倍/10.27/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 23 on average30/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does Zombie Island [PVE / PVP] have?

There is no region published for Zombie Island [PVE / PVP]. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 176.103.71.91:28015 is its address.

A.2What is the reliability of Zombie Island [PVE / PVP], and is it online?

Zombie Island [PVE / PVP] is currently offline, with the last sighting 44 days 1 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 13 September 2026 by Rust Statistics.

A.3What is the Rust version for Zombie Island [PVE / PVP]?

The version of Rust on Zombie Island [PVE / PVP] is network protocol 2633 and build 163977, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4On what cycle does Zombie Island [PVE / PVP] wipe?

The estimate of Zombie Island [PVE / PVP]'s next wipe comes from weekly: 7 days after its last wipe. The server is due to wipe on Sunday 1 November at 18:01 UTC. 44 days 1 hours have passed since the current world was generated. According to its tags, the server wipes on a weekly schedule.

Population

A.5What is the rank of Zombie Island [PVE / PVP] among Rust servers?

Ranked by player hours across seven days, Zombie Island [PVE / PVP] holds #13,043, in the top – of all ranked servers.

A.6At what level does Zombie Island [PVE / PVP] operate in terms of players?

Zombie Island [PVE / PVP] is not online now; 44 days 1 hours have passed since it was last seen.

Tags and filters

A.7What do the tags associated with Zombie Island [PVE / PVP] signify?

gmvanilla (Game mode): This is survival in its vanilla form; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs163977 (Build): Build 163977 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^w (Weekly): The server wipes weekly; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^r (Roleplay): Roleplay is the server's purpose; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags Zombie Island [PVE / PVP] publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Zombie Island [PVE / PVP] be found among the Rust Statistics lists and filters?

Modded Rust servers, Rust roleplay servers, measured and Rust servers named for zombies are the Rust Statistics lists that Zombie Island [PVE / PVP] fits. These filters on the server list return it: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Settings and map

A.9Which settings and rules are in force on Zombie Island [PVE / PVP]?

The name of Zombie Island [PVE / PVP] states no gather rate. No cap is given beyond the game's default of 8 players per group. roleplay is the game mode here; towns, jobs and rules for roleplay. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. The server's own description is vanilla: rates, kits and rules are unchanged from the game Facepunch ships. The server has VAC on, Valve's anti-cheat.

A.10What is the map for Zombie Island [PVE / PVP]?

On Zombie Island [PVE / PVP] the terrain is procedural, built by the game itself.

How to join

A.11What steps are required to join Zombie Island [PVE / PVP]?

Enter client.connect 176.103.71.91:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp2,ptrak,$r?,v2633,^w,^v,^r,gmvanilla,cs163977,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. This is survival in its vanilla form.
mp2Max players. 2 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs163977Build. Build 163977 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Wipe schedule
^wWeekly. The server wipes weekly.
Difficulty
^vVanilla. Rates, kits and rules are unchanged from the game Facepunch ships.
Gameplay
^rRoleplay. Roleplay is the server's purpose.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Tagged roleplay servers. ruststatistics.org/top-rust-roleplay-servers.
  4. [4]Rust Statistics. Rust zombie servers. ruststatistics.org/top-rust-zombie-servers.
  5. [5]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.