Combat Local - Carbon Dev
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 10h ago · 176.115.149.159:28015
Abstract
We describe the public Rust server Combat Local - Carbon Dev, reached at 176.115.149.159:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 21. It ranks #5,698 of all servers, the top 26%. It last wiped 11h ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 26% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 0.3 days | between real wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 27 Oct, 21:2011h ago | – | – | running | 0 |
| Tue 27 Oct, 15:1317h ago | – | – | – | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 176.115.149.159:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 21:20 UTC |
| Hostname | – |
| First seen | 24 Oct 2026 |
| Map | Custom Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 156 on average | 143/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average | 133/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average | 173/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average | 81/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 4/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 38/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is Combat Local - Carbon Dev based?
There is no region published for Combat Local - Carbon Dev. Rust Statistics does not look up the machine's location; it shows where the server says it is. 176.115.149.159:28015 is its address.
A.2What is the reliability of Combat Local - Carbon Dev, and is it online?
Combat Local - Carbon Dev is currently offline, with the last sighting 10 hours ago. Of the 72 hours in the last 3 full days, 31 were served, an availability of 43%. Its first appearance in Rust Statistics's records is 24 October 2026.
A.3What is the Rust version for Combat Local - Carbon Dev?
Combat Local - Carbon Dev is running Rust network protocol 2635 and build 168909 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4When are wipes carried out on Combat Local - Carbon Dev?
Too few wipes by Combat Local - Carbon Dev have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 11 hours ago.
Population
A.5What position does Combat Local - Carbon Dev occupy in the ranking of Rust servers?
Ranked by player hours across seven days, Combat Local - Carbon Dev holds #5,698, in the top 26% of all ranked servers.
A.6At what level does Combat Local - Carbon Dev operate in terms of players?
The last recorded sighting of Combat Local - Carbon Dev was 10 hours ago; it is offline now. Averaged over the last seven days: 1 players; the same period peaks at 2. Of the last 48 hours, the peak hour falls at 09:00 UTC, with an average of 1 players.
Tags and filters
A.7What do the tags associated with Combat Local - Carbon Dev signify?
gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon: these are the tags Combat Local - Carbon Dev publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can Combat Local - Carbon Dev be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Combat Local - Carbon Dev fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Settings and map
A.9What are the settings and rules that govern Combat Local - Carbon Dev?
The name of Combat Local - Carbon Dev states no gather rate. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.
How to join
A.10What is the process for joining Combat Local - Carbon Dev?
Enter client.connect 176.115.149.159:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp10 | Max players. 10 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. The plugin framework is Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.