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My Rust server | Powered by AMP

Rust Statistics

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Offline · checked 10d ago · 176.163.76.92:28015

Abstract

We describe the public Rust server My Rust server | Powered by AMP, reached at 176.163.76.92:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,327 of all servers, the top 70%. It last wiped 10d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/50% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,327top 70%
Last wipe10d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k5 Oct9 Oct13 Oct17 Oct21 Oct25 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap10.4 daysbetween real wipes
Wipe-day peak0players, last three wipes
Sat 17 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 17 Oct, 20:1410d ago 0 – running 0
Wed 7 Oct, 11:2820d ago 1 – 10.4 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address176.163.76.92:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe17 Oct 2026, 20:14 UTC
Hostname–
First seen5 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 158 on average51/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average120/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average0/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average28/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average5/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average12/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of My Rust server | Powered by AMP?

A region is not published by My Rust server | Powered by AMP. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 176.163.76.92:28015.

A.2How reliable is My Rust server | Powered by AMP, and is it currently online?

My Rust server | Powered by AMP is currently offline, with the last sighting 10 days 3 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 5 October 2026 by Rust Statistics.

A.3What is the Rust version for My Rust server | Powered by AMP?

Rust network protocol 2634 and build 167781 is the version that My Rust server | Powered by AMP runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4On what cycle does My Rust server | Powered by AMP wipe?

There are not yet enough recorded wipes for My Rust server | Powered by AMP to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 10 days 8 hours ago.

A.5What happens on My Rust server | Powered by AMP when wipe day arrives?

The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.6What position does My Rust server | Powered by AMP occupy in the ranking of Rust servers?

Ranked by player hours across seven days, My Rust server | Powered by AMP holds #15,327, in the top 70% of all ranked servers.

A.7What is the population level of My Rust server | Powered by AMP?

At this moment My Rust server | Powered by AMP is offline, having last been seen 10 days 3 hours ago.

Tags, lists

A.8How should the tags on My Rust server | Powered by AMP be interpreted?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp5 (Max players): It offers 5 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which My Rust server | Powered by AMP publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can My Rust server | Powered by AMP be found among the Rust Statistics lists and filters?

The Rust Statistics lists that My Rust server | Powered by AMP fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.10Under what rules and settings does My Rust server | Powered by AMP operate?

Its name carries no gather rate for My Rust server | Powered by AMP. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.

A.11What is the map for My Rust server | Powered by AMP?

A procedural map, generated by the game, is what My Rust server | Powered by AMP runs.

Connection

A.12What is the process for joining My Rust server | Powered by AMP?

Press F1 inside Rust to open the console and enter client.connect 176.163.76.92:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp5Max players. It offers 5 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167781Build. The game build is 167781.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.