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TEST Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 19d ago · 176.195.52.11:28015

Abstract

We describe the public Rust server TEST Server, reached at 176.195.52.11:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,591 of all servers, the top 61%. It last wiped 21d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1501% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,591top 61%
Last wipe21d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 4: The map: Custom Map.
Table 3: The server's published settings.
Address176.195.52.11:28015
Region–
Max players150
Group limit8, the default
Wipe schedule–
Last wipe7 Oct 2026, 12:57 UTC
Hostname–
First seen9 Oct 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average0/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average47/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average42/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average7/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does TEST Server have?

A region is not published by TEST Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 176.195.52.11:28015 is its address.

A.2How reliable is TEST Server, and is it currently online?

Right now, TEST Server is offline, and the last time it was seen was 19 days 12 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 9 October 2026.

A.3What is the Rust version for TEST Server?

TEST Server is running Rust network protocol 2634 and build 166586 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4What schedule does TEST Server follow for wipes?

Too few wipes by TEST Server have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 21 days 11 hours have passed since the current world was generated.

Population

A.5What is the rank of TEST Server among Rust servers?

Ranked by player hours across seven days, TEST Server holds #13,591, in the top 61% of all ranked servers.

A.6What is the population level of TEST Server?

At this moment TEST Server is offline, having last been seen 19 days 12 hours ago.

Tags, lists

A.7What is the meaning of the tags on TEST Server?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp150 (Max players): It offers 150 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166586 (Build): This server runs game build 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which TEST Server publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can TEST Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that TEST Server fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.9Which settings and rules are in force on TEST Server?

Its name carries no gather rate for TEST Server. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.

How to join

A.10How do you connect to TEST Server?

Press F1 inside Rust to open the console and enter client.connect 176.195.52.11:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp150,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp150Max players. It offers 150 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs166586Build. This server runs game build 166586.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.