Development Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 6d ago · 176.2.23.235:28015
Abstract
We describe the public Rust server Development Server, reached at 176.2.23.235:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,404 of all servers, the top 69%. It last wiped 8d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 176.2.23.235:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Oct 2026, 01:11 UTC |
| Hostname | – |
| First seen | 20 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 164 on average | 117/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 128/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average | 119/225 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 29/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average | 113/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 35/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is Development Server based?
No region is published by Development Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 176.2.23.235:28015 is its address.
A.2How reliable is Development Server, and is it currently online?
Development Server is currently offline, with the last sighting 6 days 20 hours ago. Its uptime over the last full days (6 days) was 1%, with 2 of 144 hours online. The first record of it by Rust Statistics dates to 20 October 2026.
A.3What version of Rust is run on Development Server?
Development Server is running Rust network protocol 2634 and build 167781 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4On what cycle does Development Server wipe?
Too few wipes by Development Server have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 8 days 20 hours have passed since the current world was generated.
Population
A.5What is the rank of Development Server among Rust servers?
The seven-day player-hours ranking puts Development Server at #15,404, within the top 69% of ranked servers.
A.6What is the population level of Development Server?
At this moment Development Server is offline, having last been seen 6 days 20 hours ago. The mean population for the last seven days is 0.
Tags, lists
A.7What is the meaning of the tags on Development Server?
Tags from Development Server, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): It offers 100 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): Plugins run through Carbon. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can Development Server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Development Server: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules, settings, map
A.9Under what rules and settings does Development Server operate?
No gather rate appears in the name of Development Server. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Plugins number Carbon on this server. The server has VAC on, Valve's anti-cheat.
A.10On which map does Development Server take place?
The game generates the map on Development Server; that format is procedural.
Connection
A.11How do you connect to Development Server?
Press F1 inside Rust to open the console and enter client.connect 176.2.23.235:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp100 | Max players. It offers 100 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167781 | Build. The game build is 167781. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. Plugins run through Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.