Vanilla PvE, but...
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 37d ago · 176.226.207.105:28015
Abstract
We describe the public Rust server Vanilla PvE, but..., reached at 176.226.207.105:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,491 of all servers, the top 69%. It last wiped 37d ago on a published biweekly schedule; the next wipe is expected Monday 2 November, 17:51 UTC, biweekly: 14 days after its last wipe.
Keywordsbiweekly wipes modded oxide pve
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
The next wipe is expected Monday 2 November, 17:51 UTC, in 4d 4h. Biweekly: 14 days after its last wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 176.226.207.105:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 21 Sep 2026, 17:51 UTC |
| Hostname | ^ |
| First seen | 22 Sep 2026 |
| Map | Procedural Map |
| Size | 4554 |
| Seed | 22091992 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2], pve server list [3] and predicted wipe schedule [4].
| Server | Players |
|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average | 130/2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average | 220/2000 |
| Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average | 38/200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average | 94/200 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average | 52/100 |
| Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 47 on average | 18/250 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of Vanilla PvE, but...?
There is no region published for Vanilla PvE, but.... The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 176.226.207.105:28015.
A.2How reliable is Vanilla PvE, but..., and is it currently online?
Right now, Vanilla PvE, but... is offline, and the last time it was seen was 37 days 3 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 22 September 2026 by Rust Statistics.
A.3What is the Rust version for Vanilla PvE, but...?
Vanilla PvE, but... is running Rust network protocol 2633 and build 164530 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4When are wipes carried out on Vanilla PvE, but...?
The next wipe for Vanilla PvE, but... is an estimate based on biweekly: 14 days after its last wipe. On Monday 2 November at 17:51 UTC the next wipe is expected. The world currently in use was created 37 days 19 hours ago. A fortnightly wipe schedule appears in its tags.
Population
A.5How does Vanilla PvE, but... compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Vanilla PvE, but... at #15,491, within the top 69% of ranked servers.
A.6At what level does Vanilla PvE, but... operate in terms of players?
The last recorded sighting of Vanilla PvE, but... was 37 days 3 hours ago; it is offline now.
Tags, lists
A.7What is the meaning of the tags on Vanilla PvE, but...?
The game's server browser reads gmvanilla (Game mode): Survival on vanilla rules; mp15 (Max players): The slot count is 15; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): The threat is the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which Vanilla PvE, but... publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can Vanilla PvE, but... be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Vanilla PvE, but... fits are: Modded Rust servers and Rust PvE servers: live list. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Settings and map
A.9Which settings and rules are in force on Vanilla PvE, but...?
Its name carries no gather rate for Vanilla PvE, but.... No cap is given beyond the game's default of 8 players per group. Listed as pve, the game mode is no player-versus-player fighting. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.
A.10On which map does Vanilla PvE, but... take place?
Size 4,554 and seed 22091992 define the procedural, game-generated map on Vanilla PvE, but.... Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.11What is the process for joining Vanilla PvE, but...?
Enter client.connect 176.226.207.105:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/khgSbbBgEW.
Appendix BServer tags
What each of the server's tags means. Published as mp15,ptrak,$r?,v2633,^b,^p,gmvanilla,cs164530,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. Survival on vanilla rules. |
mp15 | Max players. The slot count is 15. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs164530 | Build. The game build is 164530. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^b | Biweekly. Every two weeks the server wipes. |
| Gameplay | |
^p | PvE. The threat is the world, not other players. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Pve server list. ruststatistics.org/top-rust-pve-servers.
- [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.