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IaFe

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 44d ago · 176.57.174.139:28215

Abstract

We describe the public Rust server IaFe, reached at 176.57.174.139:28215. It is offline at the last check, against a seven-day mean of 01. It ranks #15,025 of all servers. It last wiped 54d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsquad monthly wipes modded oxide softcore

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,025no region published
Last wipe54d agomonthly schedule
Next wipe37d 2hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address176.57.174.139:28215
Region–
Max players50
Group limitquad
Wipe schedulemonthly
Last wipe4 Sep 2026, 19:14 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 3 on average4/100
[EA] Softcore 1quad · monthly · 66 on average85/350
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average32/300
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average17/150
LA VERGA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLNA · quad · monthly · 7 on average6/80
[RU] Friendly Rust – Vanilla Softcore | 2x2 РусскийEU · quad · monthly · 7 on average8/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of IaFe?

A region is not published by IaFe. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 176.57.174.139:28215 is its address.

A.2What is the online status and reliability of IaFe?

IaFe is currently offline, with the last sighting 44 days 23 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.

A.3What version of Rust is run on IaFe?

Rust network protocol 2633 and build 163794 is the version that IaFe runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does IaFe wipe?

An estimate derived from the force wipe gives the next wipe for IaFe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The world currently in use was created 54 days 21 hours ago. According to its tags, wipes happen once a month.

Population

A.5What position does IaFe occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts IaFe at #15,025, within the top – of ranked servers.

A.6How would you characterise the player activity on IaFe?

The last recorded sighting of IaFe was 44 days 23 hours ago; it is offline now.

Tags and filters

A.7How should the tags on IaFe be interpreted?

The game's server browser reads gmsoftcore (Game mode): Softcore rules apply, an easier set; mp50 (Max players): It offers 50 slots; ts4 (Group limit): Teams are capped at 4; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which IaFe publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can IaFe be found among the Rust Statistics lists and filters?

The Rust Statistics lists that IaFe fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Settings and map

A.9What are the settings and rules that govern IaFe?

No gather rate appears in the name of IaFe. quad sets the team size at 4 players. Listed as softcore, the game mode is Part of your loot is kept: that is the easier mode Facepunch provides. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. The server has VAC off, Valve's anti-cheat.

A.10What is the map for IaFe?

The game generates the map on IaFe; that format is procedural.

Connection

A.11What is the process for joining IaFe?

Enter client.connect 176.57.174.139:28215 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2633,^m,gmsoftcore,cs163794,ts4,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmsoftcoreGame mode. Softcore rules apply, an easier set.
mp50Max players. It offers 50 slots.
ts4Group limit. Teams are capped at 4.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs163794Build. This server runs game build 163794.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Wipe schedule
^mMonthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.