UKGD
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 13m ago · 176.57.174.150:28915
Abstract
We describe the public Rust server UKGD, reached at 176.57.174.150:28915. At the last check it held 0 of 50 places, against a seven-day mean of 1 and a peak of 61. It ranks #3,536 of all servers, the top 16%. It last wiped 4d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes vanilla modded oxide
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 16% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 10 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 3 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 6d 18h | force wipefw |
| Thu 3 Dec, 19:00 | 34d 18h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 25 Oct, 17:504d ago | 4 | – | running | 0 |
| Sun 18 Oct, 12:2011d ago | 2 | – | 7.2 d | 0 |
| Mon 5 Oct, 16:4224d ago | – | – | 12.8 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 176.57.174.150:28915 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 25 Oct 2026, 17:50 UTC |
| Hostname | – |
| First seen | 15 Sep 2026 |
| Map | Procedural Map |
| Size | 4000 |
| Seed | 2147483647 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average | 10/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average | 45/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 5/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 79 on average | 36/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 76 on average | 63/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 72 on average | 125/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Does UKGD perform well?
The server fps averaged 55 over the last 48 hours, never dropping below 33. The highest number of entities it carried was 103,210, comprising buildings, deployables and all other objects. Its highest memory usage was 2,764 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What is the location of UKGD?
A region is not published by UKGD. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 176.57.174.150:28915 is its address.
A.3How reliable is UKGD, and is it currently online?
UKGD is currently online. Based on the uptime it reports, the last restart occurred about 16 hours ago. The server was up 46% of the time over the last 7 full days, 78 of 168 hours. The first record of it by Rust Statistics dates to 15 September 2026.
A.4What version of Rust is run on UKGD?
Rust network protocol 2635 and build 168909 is the version that UKGD runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5What schedule does UKGD follow for wipes?
Once a month, UKGD wipes in line with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The current world has been running for 4 days 6 hours. A monthly wipe schedule is stated in the server's tags.
A.6What characterises wipe day on UKGD?
Across its recent wipes, the average peak population was 3 players. The peak on the latest wipe came 28 hours after it began.
Player count
A.7What position does UKGD occupy in the ranking of Rust servers?
Ranked by player hours across seven days, UKGD holds #3,536, in the top 16% of all ranked servers.
A.8At what level does UKGD operate in terms of players?
On UKGD, 0 of the 50 slots are occupied at present. Over the last week the count averages 1 players and reaches 6 at its height. Averaging 6 players, 21:00 UTC was the busiest hour of the past 48.
Tags and filters
A.9What do the tags associated with UKGD signify?
gmvanilla (Game mode): This is survival in its vanilla form; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags UKGD publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can UKGD be found among the Rust Statistics lists and filters?
These Rust Statistics lists include UKGD: Modded Rust servers. It appears under the following filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Settings and map
A.11Which settings and rules are in force on UKGD?
Its name carries no gather rate for UKGD. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. By its own label, vanilla, nothing is changed from Facepunch's release: rates, kits and rules are as shipped. The server has VAC on, Valve's anti-cheat.
A.12On which map does UKGD take place?
The game generates UKGD's procedural map at size 4,000, from seed 2147483647. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.13What is the process for joining UKGD?
Press F1 inside Rust to open the console and enter client.connect 176.57.174.150:28915. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. This is survival in its vanilla form. |
mp50 | Max players. The slot count is 50. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^m | Monthly. The cycle is monthly: Facepunch's force wipe is when it wipes. |
| Difficulty | |
^v | Vanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.