InTheMood-RU-PVE
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 58m ago · 176.57.78.113:34015
Abstract
We describe the public Rust server InTheMood-RU-PVE, reached at 176.57.78.113:34015. At the last check it held 0 of 100 places, against a seven-day mean of 0 and a peak of 21. It ranks #6,971 of all servers, the top 31%. It last wiped 26d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes vanilla modded oxide pve
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 31% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 1h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 5 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 8d 1h | force wipefw |
| Thu 3 Dec, 19:00 | 36d 1h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 19:01fw26d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 176.57.78.113:34015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 20:23 UTC |
| Hostname | ^ |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 6000 |
| Seed | 50590110 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are european rust servers [2], browse modded Rust servers [3], pve servers by play style [4] and upcoming Rust wipes [5].
| Server | Players |
|---|---|
| 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average | 45/200 |
| [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average | 34/200 |
| [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 30 on average | 30/140 |
| [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average | 32/150 |
| Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 24 on average | 35/100 |
| Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average | 39/75 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does InTheMood-RU-PVE run?
Its average server fps over the last 48 hours was 34, with a minimum of 3. Buildings, deployables and all other world objects counted together reached a maximum of 255,086 entities. The peak memory usage was 4,928 MB. Players experience lag when fps is low and the entity count is rising.
A.2What is the location of InTheMood-RU-PVE?
No region tag is published by InTheMood-RU-PVE, but its name points to Europe. Rust Statistics does not look up the machine's location; it shows where the server says it is. 176.57.78.113:34015 is its address.
A.3What is the reliability of InTheMood-RU-PVE, and is it online?
InTheMood-RU-PVE is online at this time. It last restarted around 4 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 166 were served, an availability of 99%. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What is the Rust version for InTheMood-RU-PVE?
InTheMood-RU-PVE is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5When are wipes carried out on InTheMood-RU-PVE?
The only wipe for InTheMood-RU-PVE is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The world currently in use was created 26 days 21 hours ago. The tags show that the server wipes monthly.
A.6What happens on InTheMood-RU-PVE when wipe day arrives?
The average busiest point of recent wipes was 5 players. The crowd reached its maximum 13 hours after the latest wipe.
Population
A.7How does InTheMood-RU-PVE compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts InTheMood-RU-PVE at #6,971, within the top 31% of ranked servers.
A.8At what level does InTheMood-RU-PVE operate in terms of players?
The current population of InTheMood-RU-PVE is 0, drawn from 100 slots. The peak over seven days is 2, against an average of 0. Averaging 0 players, 15:00 UTC was the busiest hour of the past 48.
Tags and filters
A.9What do the tags associated with InTheMood-RU-PVE signify?
gmrust (Game mode): This is survival as standard Rust plays; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^p (PvE): Player fighting is off; danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags InTheMood-RU-PVE publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can InTheMood-RU-PVE be found among the Rust Statistics lists and filters?
The Rust Statistics lists that InTheMood-RU-PVE fits are: European Rust servers, Modded Rust servers and Rust PvE servers: live list. It appears under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and map
A.11What are the settings and rules that govern InTheMood-RU-PVE?
Its name carries no gather rate for InTheMood-RU-PVE. At 8 players, the group limit equals the game's default. pve is the game mode here; players cannot fight each other. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. The server's own description is vanilla: this is the game as Facepunch ships it, with rates, kits and rules unaltered. VAC is active: that is Valve's anti-cheat.
A.12What is the map for InTheMood-RU-PVE?
Size 6,000 and seed 50590110 define the procedural, game-generated map on InTheMood-RU-PVE. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.13What steps are required to join InTheMood-RU-PVE?
Enter client.connect 176.57.78.113:34015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://rust-itm.survivalshop.org/.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp100 | Max players. 100 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^m | Monthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe. |
| Difficulty | |
^v | Vanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered. |
| Gameplay | |
^p | PvE. Player fighting is off; danger comes from the world. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. European rust servers. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Pve servers by play style. ruststatistics.org/top-rust-pve-servers.
- [5]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.