Server_217_DevBlog
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 2d ago · 176.59.136.86:28015
Abstract
We describe the public Rust server Server_217_DevBlog, reached at 176.59.136.86:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,404 of all servers, the top 69%. It last wiped 3d ago.
Keywordsmodded
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 176.59.136.86:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | 24 Oct 2026, 06:43 UTC |
| Hostname | – |
| First seen | 25 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 164 on average | 117/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 128/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average | 119/225 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 29/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average | 113/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 35/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is Server_217_DevBlog based?
No region is published by Server_217_DevBlog. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 176.59.136.86:28015 is its address.
A.2How reliable is Server_217_DevBlog, and is it currently online?
Right now, Server_217_DevBlog is offline, and the last time it was seen was 2 days 6 hours ago. Its uptime over the last full day (1 day) was 0%, with 0 of 24 hours online. It was first observed on 25 October 2026 by Rust Statistics.
A.3What version of Rust is run on Server_217_DevBlog?
Rust network protocol 2183 is the version that Server_217_DevBlog runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4When are wipes carried out on Server_217_DevBlog?
There are not yet enough recorded wipes for Server_217_DevBlog to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 3 days 15 hours.
Player count
A.5What position does Server_217_DevBlog occupy in the ranking of Rust servers?
Ranked by player hours across seven days, Server_217_DevBlog holds #15,404, in the top 69% of all ranked servers.
A.6At what level does Server_217_DevBlog operate in terms of players?
At this moment Server_217_DevBlog is offline, having last been seen 2 days 6 hours ago. The seven-day average for this server is 0 players.
Tags and filters
A.7How should the tags on Server_217_DevBlog be interpreted?
gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): It offers 10 slots; v2183 (Protocol): Joining requires the same game version: protocol 2183; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): The game is altered by plugins or settings, so it is listed as Modded; h5e7466bf (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags: these are the tags Server_217_DevBlog publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can Server_217_DevBlog be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that Server_217_DevBlog fits. It appears under the following filters on the server list: Type: Modded; Last wipe: In the last week.
Rules, settings, map
A.9Which settings and rules are in force on Server_217_DevBlog?
Its name carries no gather rate for Server_217_DevBlog. No group limit is published. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. VAC is inactive: the anti-cheat from Valve is off.
A.10What is the map for Server_217_DevBlog?
On Server_217_DevBlog the terrain is procedural, built by the game itself.
How to join
A.11How do you connect to Server_217_DevBlog?
Press F1 inside Rust to open the console and enter client.connect 176.59.136.86:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp10 | Max players. It offers 10 slots. |
v2183 | Protocol. Joining requires the same game version: protocol 2183. |
| Mods and access | |
oxide | Oxide. The plugin framework in use is Oxide (uMod). |
modded | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Other | |
h5e7466bf | Custom tag. The owner or a plugin set this tag; it is not one of Rust's standard tags. |
stok | Custom tag. The owner or a plugin set this tag; it is not one of Rust's standard tags. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.