Rust Oxide Dev - Local
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 4d ago · 176.60.46.70:28115
Abstract
We describe the public Rust server Rust Oxide Dev - Local, reached at 176.60.46.70:28115. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #10,895 of all servers, the top 49%. It last wiped 15d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 49% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 176.60.46.70:28115 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Oct 2026, 20:58 UTC |
| Hostname | – |
| First seen | 24 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 157 on average | 55/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 123/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average | 46/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average | 54/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 7/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 8/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does Rust Oxide Dev - Local have?
No region is published by Rust Oxide Dev - Local. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 176.60.46.70:28115.
A.2What is the online status and reliability of Rust Oxide Dev - Local?
At the present moment, Rust Oxide Dev - Local is offline; it was last seen 4 days 5 hours ago. Of the 72 hours in the last 3 full days, 0 were served, an availability of 0%. It was first observed on 24 October 2026 by Rust Statistics.
A.3What version of Rust is run on Rust Oxide Dev - Local?
The version of Rust on Rust Oxide Dev - Local is network protocol 2635 and build 168909, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4What schedule does Rust Oxide Dev - Local follow for wipes?
There are not yet enough recorded wipes for Rust Oxide Dev - Local to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 15 days 2 hours.
Population
A.5What position does Rust Oxide Dev - Local occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts Rust Oxide Dev - Local at #10,895, within the top 49% of ranked servers.
A.6At what level does Rust Oxide Dev - Local operate in terms of players?
The last recorded sighting of Rust Oxide Dev - Local was 4 days 5 hours ago; it is offline now. Averaged over the last seven days: 1 players; the same period peaks at 1.
Tags, lists
A.7What do the tags associated with Rust Oxide Dev - Local signify?
gmrust (Game mode): This is survival as standard Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags Rust Oxide Dev - Local publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can Rust Oxide Dev - Local be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Rust Oxide Dev - Local fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.9Which settings and rules are in force on Rust Oxide Dev - Local?
No gather rate appears in the name of Rust Oxide Dev - Local. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
A.10On which map does Rust Oxide Dev - Local take place?
On Rust Oxide Dev - Local the terrain is procedural, built by the game itself.
Connection
A.11What steps are required to join Rust Oxide Dev - Local?
Enter client.connect 176.60.46.70:28115 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp2 | Max players. The slot count is 2. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.