RPV automatic local test
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 6d ago · 176.60.52.61:49236
Abstract
We describe the public Rust server RPV automatic local test, reached at 176.60.52.61:49236. It is offline at the last check, against a seven-day mean of 01. It ranks #15,348 of all servers, the top 69%. It last wiped 6d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 176.60.52.61:49236 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 15:52 UTC |
| Hostname | – |
| First seen | 22 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 157 on average | 107/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 127/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average | 122/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average | 94/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 25/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 24/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is RPV automatic local test based?
A region is not published by RPV automatic local test. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 176.60.52.61:49236.
A.2What is the reliability of RPV automatic local test, and is it online?
Right now, RPV automatic local test is offline, and the last time it was seen was 6 days 5 hours ago. Its uptime over the last full days (5 days) was 0%, with 0 of 120 hours online. The first record of it by Rust Statistics dates to 22 October 2026.
A.3What is the Rust version for RPV automatic local test?
Rust network protocol 2634 and build 167781 is the version that RPV automatic local test runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4On what cycle does RPV automatic local test wipe?
Too few wipes by RPV automatic local test have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 6 days 5 hours ago.
Player count
A.5What is the rank of RPV automatic local test among Rust servers?
Ranked by player hours across seven days, RPV automatic local test holds #15,348, in the top 69% of all ranked servers.
A.6How would you characterise the player activity on RPV automatic local test?
RPV automatic local test is not online now; 6 days 5 hours have passed since it was last seen. The seven-day average for this server is 0 players.
Tags, lists
A.7What do the tags associated with RPV automatic local test signify?
gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): It offers 1 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags RPV automatic local test publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can RPV automatic local test be found among the Rust Statistics lists and filters?
The Rust Statistics lists that RPV automatic local test fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Settings and map
A.9Which settings and rules are in force on RPV automatic local test?
The name of RPV automatic local test states no gather rate. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
A.10On which map does RPV automatic local test take place?
On RPV automatic local test the terrain is procedural, built by the game itself.
How to join
A.11What is the process for joining RPV automatic local test?
Enter client.connect 176.60.52.61:49236 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp1 | Max players. It offers 1 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167781 | Build. The game build is 167781. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.